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Please someone get a picture of the Destiny and possibly its size. I'm dying to know if it's bigger than a City-ship.-User:Railgun88

While, seeing how the series (Stargate Universe) hasn't actually started yet, your going to have to wait awhile. Maybe sometime this spring.—Anubis 10545 06:37, 31 August 2008 (UTC)

Paeris' editEdit

I removed this because it is speculation but just in case anyone wants to read, discuss, or edit and add any of this in a less speculative sort of way... here it is: (It was written by Paeris by the way, not me):

Possibilities of "conventional" rescueEdit

Tau'ri version of Asgard hyperdrive is capable of traversing roughly 3 millions lightyears within 18 days (Trip Milky Way - Pegasus). Acording to Doctor Nicholas Rush, Destiny is currenly several billions ly from Milky way which would (assuming "several = 3" at this point) mean continous fligh of 304 for 50 years, just to reach Destiny not counting the way back. (Zero Point Module powered 304 would take roughly 11 years to do so, and it is questionable wheather the Zero Point Module would contain enough power for such journey.)

An Asgard warship designed for intergalactic flight managed to fly between Ida and Milky Way (presumably 4 million ly) within hour, could reach (assuming "several = 3" at this point) Destiny in 55 days though, it`s questionable wheather even Asgard ship could sustain such speed for that long as their cruise speed in no-emergency situation is much slower. However with extinction of Ida Asgard these ships have been lost and technology is not yet reproduced by humans this option remains more or less theoretical.

Wormhole drive on Atlantis could presumably reach Destiny, however it is questionable wheather such trip would not deplete Zero Point Modules. Fully powered Atlantis´s conventional hyperdrive managed a trip between galaxies in about same time as Asgard one at flank speed (roughly hours) would give same results as in previous point.

Pegasus is a Dwarf galaxy which orbits Andromeda in the local group, Ida, would be Much closer, so speculation on the speed of an Asgard ship based on 4million ly is pointless. There is also no way for them to get the Map data back to Earth, so a 304 would NEVER be able to find Destiny in the first place to set a course.

Sorry Ida isn't estabilished to be four million lightyears distant. It would be possible for it to be one of the satelites of Triangulum. (at very least that far have SG1 been thrown when they blew up Vorash. And replicators were quite close. And gotten home in hours after getting control of that hattak). Plus remember that it is not possible to see through Milky way galaxy core from Earth- so they very well may be another large galaxy in local group. And they would quite easily retrace the course: all it would need is constant updates using comunication stones- jump from one galaxy to another. IT would take some work but it is hardly impossible. Still it would not negate at minimum 50 years for X304 drive. (if several means 20 than it would be 300 years)--Paeris (talk) (Contribs) 14:11, August 15, 2010 (UTC)
Well, Atlantis still has 3 ZPM's. An Asgard Hyperdrive powered by one ZPM takes a little over 1 week to reach Pegasus. I wonder what 3 ZPM's powering the hyperdrive would do to the hyperdrive. It could possibly take only 1 or 2 days to reach Pegasus with 3 ZPM's. Maybe even less. Now with all 3 ZPM's, the Odyssey could probably reach the Destiny in a few months, probably half a year. A ZPM could probably sustain an Asgard hyper drive for about 50 years as it was able to sustain a Time Dialation field for 50 years. So you won't need to worry about them running out. Come to think of it, couldn't Project Arcturus be sufficient enough to power a gate to Destiny? Yes Arcturus overloads because of the exotic particles, which is why it needed to fire the energy weapon to keep it from overloading. But, I'm sure dialing a gate to Destiny would definitely keep Arcturus from overloading. Then, with the help of priors from the Ori galaxy, they could build a super gate close to where the Destiny is, then send the Odyssey through the Supergate, again, powered by Arcturus, and rescue the crew. Problem solved. I'm sure McKay knows how to reproduce Project Arcturus. General Heed (talk) (Contribs) 04:09, August 25, 2010 (UTC)
That doesn't help the people on Destiny. And what good would it do to destroy an entire solar system every time? — Trust not the Penguin (T | C) 04:58, August 25, 2010 (UTC)
It won't destroy a whole solar system because dialing Destiny requires enormous amounts of power. Project Arcturus will have to discharge most of its power to power the stargate. At which point, it can be safely shut down because it doesn't have enough power to overload. It could possibly provide enough power to maintain a wormhole to Destiny almost indefinitely. Not to mention a Supergate which even Arcturus probably couldn't power. But if it could power a supergate, it definitely won't overload and can still be safely shut down. Therefore, Earth can send supplies and equipment to help the people on Destiny. General Heed (talk) (Contribs) 05:05, August 25, 2010 (UTC)
No matter how much power it requires, the reaction will only increase in magnitude, eventually getting to a point where it will be impossible to shut off, and in order to generate that kind of power in the first place it would have to be running at dangerous levels. It would explode, no two ways about it. — Trust not the Penguin (T | C) 06:46, August 25, 2010 (UTC)
I think under normal circumstances, Project Arturus should be able to provide sufficient power to dial the gate to Destiny. It might be just barely enough though. There will probably be very little power left to spare, therefore, a dangerous overload can be avoided if Arcturus is shut down while its power levels are still low from powering a Stargate. General Heed (talk) (Contribs) 20:42, August 25, 2010 (UTC)
Arturus is uncontrolable at any power level and at any powerdrain. First second particles stop beeing predictable everything becomes lotery whether you could stop it or not. With the amount of power you would be syphoning there would be unpredictable particles emerging in timespace in insane quantities. If you steal small amount of power from vakuum it will creater positron/electron pair. If you steal pettawats of power you will have unimaginable unpredictable chaotic rubish created in universe. And that is not healthy for you universe...--Paeris (talk) (Contribs) 07:42, September 1, 2010 (UTC)
What about that Subspace Capacitor that an alternate McKay designed? It was capable of generating ZPM levels of energy. Perhaps they could increase the power generating capability of the subspace capacitor and perhaps use it to dial Destiny. Or perhaps they could create multiple subspace capacitors and use them to power the wormhole drive on Atlantis. And perhaps Atlantis doesn't have to directly jump to Destiny. They could follow the same path as Destiny by jumping from galaxy to galaxy every few minutes. That way, it's safer to use the wormhole drive and might use less power. General Heed (talk) (Contribs) 21:51, October 13, 2010 (UTC)
Using Atlantis's Wormhole Drive may be a good way to catch up with Destiny. The only problem I can see so far with thst plan is compatibility. The Wormhole Drive may only be able to be powered by ZPM's like the city shields.—Voyagersknight (talk) (Contribs) 22:46, October 13, 2010 (UTC)
Actually the shields on Atlantis can in fact be powered by Naquadah Generators or Lightning. It's just that in most cases, only a ZPM can maintain the shields indefinitely. Also, we know that the geothermal power generating station under water can power Atlantis's stardrive. So it's logical that if something has enough power, then it can also power the Wormhole Drive on Atlantis. General Heed (talk) (Contribs) 22:49, October 13, 2010 (UTC)
Actually you're both right and wrong I believe. While lightning did power the shield temporarily it was dangeous and impossible to store the energy. Also while the naquadah generators did power the drones and the Anciennt Defense Satalite Rodney McKay said it himself that the Naquadah Generators could not power the shield of Atlantis. Also you're assuming that the subspace capicitor wouldn't cause a similiar problem as the Alternate reality drive and they continue jumping.—Voyagersknight (talk) (Contribs) 23:20, October 13, 2010 (UTC)
Actually, in the episode The Last Man, the future Dr. McKay revealed that the Mark 12 Naquadah Generators were capable of powering the shields of Atlantis for quite awhile. The thing with the alternate reality drive constantly jumping won't really be a problem for the wormhole drive. The massive ammounts of power required to jump between galaxies instantly are massive enough that it could possibly burn out the capacitors. And it would actually be a good thing for awhile if the capacitors kept forcing the wormhole drive to jump to the next galaxy. Atlantis will have lots of galaxies to jump through. General Heed (talk) (Contribs) 23:47, October 13, 2010 (UTC)
But Atlantis actualy does not have other capacitors safe for ZPMs, and there is only so much power you can syphon even from subspace safely, that is why ZPMs have safeguards not to channel so much energy at once. Plus I realy do not know if syphoning energy directly from subspace (not from artificial pocket like ZPM) is even possible whylie traveling through wormholes which go through subspace. Over all this technology is not safe either. Still I would find that few Neutrino ion engines with petawatt output each could do the trick just as easily. It would actualy look nice if Asgard demise ment something more that that plasma beams.--Paeris (talk) (Contribs) 07:07, October 18, 2010 (UTC)
I think that the Destiny crew should find the seed ship again, knock out the Ursini and suck the power from it to try to dial earth . But maybe the power reserves of the seed ship are not so full anymore, beacause the ship went to FTL with the Destiny . Who knows...
Another option is to solve the problem ,what interrupts the dialing inside the star. Karl-Hendrik Muuga (talk) (Contribs) 20:48, December 29, 2010 (UTC)
Not so much a rescue but an idea to resupply Destiny...
The 9th chevron from what I understand is a code specifically for the ship.... You would think if they could calculate a planet side gate address it would only take 8 chevrons like dialing from MW to Pg....
Granted I would imagine the power requirements to be much greater so far out but probably far less then trying to get a fix on Destiny....
If the SGC was signifigantly prepaired alot of material could be moved through the gate in 38 minutes...

Why was Blueberry alien affiliation removed?Edit

I would like to fundamentally disagree with the removal of the Blueberry aliens from the list of affiliations, the Blueberry aliens docked with the ship and studied it long before the Tau'ri arrived (The odds that the Blueberry aliens only found the ship just as the Tau'ri arrived are very very very slim considering the ships multi billion year history). The presence of the Blueberry alien ship at the time suggests a rather permanent occupation of the ship (it could be argued that for one to stake claim to something be must be able to operate it, but that is not the case as the Tau'ri are no better at operating the ship, they are just better at interfacing with it.)--99.148.26.247 20:20, May 11, 2010 (UTC)

P.S. I have reverted the removal of Blueberry aliens from affiliation--99.148.26.247 20:21, May 11, 2010 (UTC)

It's because they hadn't boarded it. Only latched on it. —Supakillaii (talk) (Contribs) 20:48, May 11, 2010 (UTC)
Put blueberry aliens (past), not just blueberry aliens Sman789 (talk) (Contribs) 21:35, May 11, 2010 (UTC)
I don't think you read what I said, they (Blueberry aliens) haven't been onboard the ship. —Supakillaii (talk) (Contribs) 07:23, May 12, 2010 (UTC)
...and even that is not enough, they have to take control over the ship (like Lucian Alliance did) Vilnisr T | C - 07:41, May 12, 2010 (UTC)
They did what now? What? Augh spoilers ;_; —Supakillaii (talk) (Contribs) 08:26, May 12, 2010 (UTC)

Add the repo chairEdit

Can someone who can actually edit the page add the Destiny interface chair chair to the technology part of the page. Sman789 (talk) (Contribs) 21:31, November 22, 2009 (UTC)


the bridge picture Edit

i swear i read somewhere that that was the bridge to a shuttle not the main ship....i think it was on sci-fi wire...sorry i dont know the site but its wroth someone checking just to make sure :) —Kwoosh..x 14:11, 27 October 2008 (UTC)

You're correct.—Anubis 10545 23:35, 27 October 2008 (UTC)

impossible, how can the hyperdrive possibly be interstellar? it's following up on the first ship, visiting planets, from galaxy to galaxy. it has to be an intergalactic one. i'm changing it for now, if there is proof that its intersteller, then it will be changed back.—SupremeCommander 05:30, 11 January 2009 (UTC)

oh, and it prolly has like a billion zpms/ or alt power sources powering it, as it was launched like millions of years ago. maybe even a zpm machine to mass produce them when the current one is running out of power and then replaces the used one with a new one, who knows. its gonna be pretty cool to find out its powersource.—SupremeCommander 05:33, 11 January 2009 (UTC)

Pfft, does it look like they have anything made of crystals in there? It doesn't use ZedPMs. I'd even wager that ZedPMs weren't even invented when they built it... Supakillaii (talk) (Contribs) 08:50, 16 August 2009 (UTC)

I cannot reveal the extreme details of the vessel but I can inform you that the ship is chevron shaped. The two sides are concave and curved inwards and is a very simplistic in shape design. In addition the vessel is extremely large, estimated to be at least 3 times longer than an Ori Mothership, and almost equally as wide (3 times as wide). --Ccheng21 06:48, 31 March 2009 (UTC)

Earlier Ship Edit

Does anyone know what's the name of the ship that goes ahead and places the stargates? It is in essence a Stargate Seeder Ship. A picture would be cool too. :) -Railgun88 04:36, 19 January 2009 (UTC)

The ship's name has not yet been released. As for an image, we'll have to wait until the series airs to get some screencaps... unless they show the ship in promos or they release some early. Either way, it won't be for a while... probably at least until this summer.—Anubis 10545 05:15, 19 January 2009 (UTC)
Although, I found This image that possibly shows a corridor of the inside of the destiny. At the very least, it's also a very creepy picture of Carl Binder.—Anubis 10545 05:18, 19 January 2009 (UTC)
Doesn't really look that ancient, the one thing about that race is that everything they build, even their warships, have cool interiors. Sman789 17:01, 19 January 2009 (UTC)
Which is why I like Destiny! It's top of my 'Top 5 Stargate Ships list'! "Aunt Phaigus! The power bill for the whole year is $7 billion dollars!" "Oh, that's just my Stargate!" This message has been signed by Morgan! 11:07, September 24, 2010 (UTC)


Destiny's Stargate Edit

I think I know why the team can't gate home. The ninth chevron tells the gate to dial the Destiny, right? Well, the Destiny can't dial back because it's always on the move so it's point-of-origin would be invalidated quickly. Not to mention that since the ship was constructed much earlier than Atlantis, I don't think it was programmed with Earth's address.

And a question: if the Destiny goes through multiple galaxies, how can the gate always work? It constantly recalibrates itself to local coordinates or what? And if the ship goes from planet to planet, how can it dial to THAT particular planet (since the two are very close together)? Or maybe it was never designed to dial out at all?--Amitakartok 14:05, 29 April 2009 (UTC)

Don't forget that it's on a pre-programmed course so it can always calculate the location of a galaxy with a known network reletive to itself. Perhaps the stargate doesn't dial the normal way, it might just be linked to the ship's navigation computer and fire a wormhole in the general direction of the milky way. I bet they can't dial back because of power, that seems to be the normal reason for not being able to do things on Stargate. Sman789 16:44, 29 April 2009 (UTC)

As you can tell, the Destiny doesn't use constlellations for locking onto an address. This is because it uses more of a code than an address to dial a planet. That's why there is an address for Earth in the database of the ship, and the others appear when Destiny drops out of FTL. That's also why only the Earth point of origin works on the address to Destiny. But you've seen the show by now, and you probably know all this.

- So wait, here's what I dont understand... why can the Destiny stargate only dial nearby planets? In the Milky Way and Pegasus a stargate can dial any other stargate in the galaxy. Why is Destiny different? 208.120.66.61 05:57, April 25, 2012 (UTC)

The Milky Way and Pegasus systems have that Update thing, the Destiny model system only has short range subspace to know where to send the wormhole. Oberoth20 (talk) (Contribs) 19:55, April 25, 2012 (UTC)

Weapons and shields Edit

I wonder if the Destiny has any weapons (it is safe to assume that it does), most likely drone weapons, or maybe the Ancient equivalent of Asgard Beam Weapons, or maybe even a weapon similar to the Lantean Defense Satellite's main weapon, except with a much faster recharge rate. It obviously has to have shields or the first alien attack will destroy the ship completely. Maybe the crew will eventually be able to override the navigational controls and soup up the hyperdrive to possibly make it back to the Milky Way within a few weeks. KillerofWraith009 21:53, 27 May 2009 (UTC)

After viewing some clip regarding destiny, I realise that the Destiny is equiped with some form of defence system as I could see something look like a gun turret. (You guys try and view the opening clip of when the Destiny stop from FTL travel where it went nearest the ship hull where we could some structure that look like gun turret) I am not sure if there is more about it.--Hafiedz (talk) (Contribs) 21:51, October 7, 2009 (UTC)

It has orange pulse weapons, I saw the Sky1 interview thingy that showed after the premiere and there were some clips of it firing, and something sbout powering it up was incredibly risky. Sman789 (talk) (Contribs) 19:53, October 7, 2009 (UTC)

Locations Edit

I made it so the page more closely mirrors the Atlantis page. I have no doubt the Destiny will be as much a character in the series as Atlantis was for SGA, if not more. The locations aren't linked just yet as they'd probably stay red links until the fall. These are all confirmed locations from the MGM website. The "Nexus room" has me curious. Cheers. —Ka'lel 05:22, 15 July 2009 (UTC)

I'm done for now. I think I'll write a bit about the door control systems, but it doesn't seem important enough to have its own page, so I'll leave that til tomorrow to figure out. And by the way, all the new information I've added is from the official MGM website. I first got Photosynth while taking part in a contest for the movie "Angels and Demons" and I honestly never thought I'd use it again, but here we are. The images in this thing are so unbelievably high res, you can zoom right in on the grain of the walls and inspect every inch of that new DHD. Enjoy. —Ka'lel 06:50, 15 July 2009 (UTC)

Steampunk? Edit

Designe of Destiny interior looks like something steampowered, isn't it?

Not even remotely. No wood panels, no brass, no giant gears or bellows... 69.196.138.184 01:44, October 28, 2009 (UTC)
I do know what you mean, if you put windows and seats in the coridoors then it could look a little like an old steam train Sman789 (talk) (Contribs) 02:32, October 28, 2009 (UTC)

With respect to things being steampunk... I found the image here funny. :) —Anubis 10545 (talk) (Contribs) 03:11, November 29, 2009 (UTC)

Lol, I must admit that I don't get the joke but the pic is sorta funny anyways :D Sman789 (talk) (Contribs) 22:42, November 29, 2009 (UTC)

Stargate Production Edit

If the Destiny was ment to seed the universe with stargates, it probably just wasn't filled with stargates. Most likely, it clones materials like naquadah and crystals from base samples of the materials, and then maybe, just maybe, we'll be able to see a stargate production line. YAY! (and, if the crew gets back, earth could build stargates!)

And how would they get the stargates down, maybe automated shuttles? Or maybe they're beamed down? Beamed down inside...pedastals. (IDK, every damn stargate in sg1 was in a pedastal, and the destiny probably visited the milky way in the past)

  • well you have to take into account the fact that THIS SHIP ISNT THE SEEDER SHIP its the ship that comes after to see how everything turned out

why does the gate spin? Ancients think it would look cool? and if it so, wouldn't your relative location change on exit? like if you walked through, and the BOTTOM of the gate was on the top, would you fly out up side down? 64.7.166.10 13:55, September 13, 2009 (UTC)

Not if the POO symbol is on the top of the gate, it would have to revert to it's original position before establishing the wormhole anyway. And just because the gate spins doesn't mean that the wormhole would either, and even if it did it wouldn't matter because you are demolecularized before going through anyway, so the gate on the other side could compensate. Sman789 (talk) (Contribs) 22:45, November 29, 2009 (UTC)
POO symbol... that might confuse some people at first. :) —Anubis 10545 (talk) (Contribs) 22:49, November 29, 2009 (UTC)
I cant remember where this came from, but i always thought that a Stargate would realign itself to the gravity of the planet, so, the chevron at the top would become number 7 even if you turned it round. Sort of a safety mechanism to prevent people from walking through upside down. There are no marks to differentiate between the different chevrons, so if it rolls down the hill in comic fashion and you have to put it back, it wont matter if you dont put the right one at the top? 86.10.190.227 23:28, July 21, 2010 (UTC)
I would love a scene where a Stargate rolls down a hill and they chase after it :) But, at least for Milky Way gates, the top chevron it lit just slightly differently from the rest of them... this image shows what I mean. But, Destiny gates and Pegasus gates all have chevrons that light the same way. I don't remember hearing that they realign in the way you're suggesting... —Anubis 10545 (talk) (Contribs) 00:10, July 22, 2010 (UTC)
Stargates come with ZERO instructions, so to have a Chevron that needed to stay at the top would be ludecrous. If you rotate the gate through 80degrees so the top one sits in the number 2 position, the gate isnt going to spit you out sideways. In the same way as the gate is able to push you out of the even horizon with the same velocity as you entered (or a greater velocity) these things are very sophisticated to be able to do what they do, surely theyre designed to be Idiot-proof? Stargates dont need to be as decorative as they are either, yet the Ancients decided to pretty them up a bit, so why not have lighting that changes when you spin the gate around. Space-gates get me every time, you're in space, you dont know where the top chevron is, cos theyre all the same, so if you can fly into them upside down, would you get spat out the right way up? Or would their be the embarrasing situation of skittering across the Atlantis Gatetrium on your roof, like in a scene from a 70s cop show? And as for the Destiny gates, they just seem to Kawoosh at the nearest chevron to the final symbol, so how can you identify which one should be at the top when during a dial out, it doesnt obviously reset itself. And i'm damned if i know what that doohicky in the floor is for, or the crystal ball on the ceiling. Its as if the ancient designers sat down and said "Do you know what would be really cool" -- so after that rant i just gave, i'd say you might be right, they probably werent as forward thinking as i would expect, and most of this is total conjecture and possibly wishful thinking :D 86.10.190.227 02:47, August 15, 2010 (UTC)

FTL But Not Hyperdrive? Edit

It is stated in the first SGU episode that the ship is travelling faster than light but not using hyperdrive, I dont see the reasoning of why the show's creators would want to establish that Destiny uses a propulsion method different than Hyperdrive

Becouse they can. Also, I always thought that stargate wormhole could not be established from hyperspace --╔▲╠☼╚╡∩║⌠⅜⌡├┤∩ (talk) (Contribs) 18:33, October 3, 2009 (UTC)
They can't it the Stargate is moving large distances... like past a star system. But when the Tau'ri dialed in, Destiny wasn't in "FTL".—Anubis 10545 (talk) (Contribs) 18:37, October 3, 2009 (UTC)
It probably was, but I think 9th chevrone dials exact gate, not a coorinates, so it may connect even fast moving gate --╔▲╠☼╚╡∩║⌠⅜⌡├┤∩ (talk) (Contribs) 18:41, October 3, 2009 (UTC)
It wasn't. After they arrived, the ship went FTL. At the end of the episode, it dropped out of FTL then the gate dialled.--Amitakartok (talk) (Contribs) 18:49, October 3, 2009 (UTC)
OK, you was right. Now I remember this "acceleration effect". I saw it, right --╔▲╠☼╚╡∩║⌠⅜⌡├┤∩ (talk) (Contribs) 18:50, October 3, 2009 (UTC)

I mean, it says in the article that an incoming wormhole disengages the FTL drive, meaning it was on until they dialed and was probably shut off so they could keep a stable connection or something. They have to use a type of drive that keeps them in real space because hyperspace is basically another dimension shut off from everything else. That is why you can travel through planets, but also why you can't use a Stargate. Therefore, the obvious reason for it's usage is so the Ancients could get to the ship, and they needed the ninth chevron for a specific gate so that they could connect with it going at these high speeds. What the heck is the drive? I don't know. It would be impossible for any type of normal propulsion to accelerate past light speed, let alone light speed and the relativity effects here seem like they might be an issue. My best guess would be it uses something along the lines of a tachyon drive or maybe a warp drive from Star Trek. I just hope they explain it and don't ruin everything for me by trying to pull off faster-than-light sublight engines. That would just ruin my day completely. --Undomesticatedequine69 (talk) (Contribs) 23:48, October 10, 2009 (UTC)

It's so that it can actually scan things and create star charts, I mean there's not much point in going that far if you're not actually getting any info from it. Sensors don't work in Hyperspace. 77.86.44.157 01:05, October 11, 2009 (UTC)

What i think is that it uses similar technology to what carter did in grace. She created a hyperspace bubble around the prometheous, and this was able to move around like in hyper space, while not in hyperspace. The destiny may use a more advanced version of this, and the...bubble (bubble?) around the ship looks similar to that in grace. Mr White (talk) (Contribs) 01:43, October 14, 2009 (UTC)

No she was not moving in hyperspace. It was a subspace bubble in Grace. She used the hyderdrive engines to create a subspace bubble to negate the effects of the nebula on the sublight engines. The Destiny uses something similar to Warp, space is compressed infront of the Destiny and expanded in the rear, propelling the Destiny through space at superluminal speeds. --SG-17 (talk) (Contribs) 21:32, October 25, 2009 (UTC)


destiny has a FTL drive because the acients probelly didn't have hyperdrives. when they left the alteran home galaxy they used an FTL drive as well


Or, more likely they did have Hyperdrive, but decided that they needed the ship to remain in our layer of space time in order for the Stargate Network to be able to locate and dial the onboard gate at any time? 86.10.190.227 02:50, August 15, 2010 (UTC)

Ship creation and launch in timeline Edit

In the first episode, it's established that the Destiny was launched from Earth, "hundreds of thousands of years ago" (Dr. Rush). Where does this fit in the Ancient timeline? The level of technology aboard Destiny and the Stargate itself seems to predate anything else we've seen from the Ancients. Here's my interpretation:

Millions of years ago:

  1. Alterans split into Ancients and Ori (Stargate travel probably doesn't exist)
  2. Ancients leave for Milky Way (Stargate travel might exist in early stages)

Hundreds of thousands of years ago:

  1. Ancients create and launch Destiny and seeder ships with earliest known version of Stargate
  2. Technology evolves to Milky Way gate level (seen in SG-1)
  3. Technology evolves to Pegasus gate level (seen in Atlantis)
  4. Ancients ascend

Sound right? Cheers. MolocKal'el T | C - 19:40, October 7, 2009 (UTC)

I think they started stargate seeding experiment between arrival in Milky Way and departing to Pegasus. They were looking for galaxies to research and colonize and Pegasdus was one of many --╔▲╠☼╚╡∩║⌠⅜⌡├┤∩ (talk) (Contribs) 20:11, October 7, 2009 (UTC)
So we can assume Atlantis looked much closer to the Destiny before it left for Pegasus and became what we know today. Very interesting. MolocKal'el T | C - 20:17, October 7, 2009 (UTC)
I not sure I understood you, but Atlantis is a colony-ship, it's not exploration ship --╔▲╠☼╚╡∩║⌠⅜⌡├┤∩ (talk) (Contribs) 20:31, October 7, 2009 (UTC)
I'm just thinking of technology level. Atlantis was probably close to Destiny in terms of Technology before they left for Pegasus, and therefore in look too (ie. Steampunk). The same goes for the Stargate aboard Atlantis, it was probably one similar (if not the same design) as the one on Destiny. This is all speculation though, and these are just wild guesses. Cheers. MolocKal'el T | C - 20:37, October 7, 2009 (UTC)
I think you're missing his point. A cruise ship looks radically different from a naval destroyer, both inside and outside, because their purposes are also radically different. No doubt the aesthetic differences between Destiny and Atlantis are for similar reasons - Atlantis was a city, where civilians lived. Destiny was an exploration (possibly with military applications too) ship, doubtfully the kind of place where children were raised and lives were lived out. There's also the possibility that, despite Star Trek insisting the opposite, not all alien cultures are homogeneous. Different designers, from different places and times, might have ideas - how many buildings or cars look identical in your country, after all? Ancient architecture seems to change from one minute to the next throughout the franchise (as does Asgard, actually - the Goa'uld are the only really consistent race I can name when talking about design, now that I think about it).88.104.235.228 21:16, October 17, 2009 (UTC)
True, but there's a certain progression you can see in the design of ship systems. Scott stepped into an elevator in Air, whereas Jinto stepped into a transporter in Hide and Seek. Doors on Atlantis open with the wave of a hand, doors on Destiny require you press a button. I think the designs are more than simply aesthetic. Even the Stargate design seems to have a progression, and I personally believe it is the earliest design we've seen. At first, the whole thing spins, then tech advancements mean only an the inner ring needs to, then further advancements means it doesn't need to spin at all. My point was that maybe Atlantis, at one point, looked more like Destiny or this Alteran ship; had Destiny's style gate on it; had elevators, not transporters; had manual doors and CO2 scrubbers, etc. MolocKal'el T | C - 21:40, October 17, 2009 (UTC)
Oh come on, all of you, you can't seriously be considering that the gate actually *needs* to spin round to dial another gate. The Ancients put that feature on entirely for asthetic reasons. I think that the first few stargates (Milky way) were seeded manually by the Ancients (or at least a less advanced ship just put on autopilot), and then they sent out the destiny and the other one to seed more on a larger scale. They probably just changed the design of the gate for the same reason as they changed it when they went to Pegasus, which I guess is again to look good. It must be more than just the advancement of technology because I really wont believe either that the Ancients did not have the ability to build a gate that looks like the Pegasus ones in the milky way or that some fancy new technology forced a different design in Pegasus. Anyway, doesn't the Tollan gate prove that spinning is irrelevent - and I doubt that that gate is on the forefront of Ancient technology. Sman789 (talk) (Contribs) 11:23, November 2, 2009 (UTC)


Question though: If the ancients left for Pegasus millions of years ago than how could they have launched Destiny from Earth for the better part of a million years ago? The ancients returned to the Milky Way ten thousand years ago and by then the tech would have been radically different from the tech being used on Destiny and would have been more similar to the tech used on Atlantis. Was there an earlier point in time of arrival to earth before the mass migration from the Pegasus galaxy due to the failing war with the Wraith? Did some ancients stay behind in the Milky Way to complete project "DESTINY" and if so wouldn't they have succumb to the disease (the reason for them leaving Earth in the first place) that had nearly wiped out there race eons ago? There is a huge gap in the timeline which no one has addressed yet.


when destiny was build it was to explore the universe it was launched over 50 million years ago before atlantis was build the gate is technologically less advanced as it has a limited range with a seven symbol address it can not dial an entire galaxy. it would have been launched within a few thousand years after the anceints arrived in the milky way


All the Ori Galaxy stuff is first, obviously. Dont forget the Ancients first settled on DAKARA when they arrived in the Milky Way, and spread out from there. They probably had a large number of Stargate experiments before the technology was finally built into a working prototype. The gate was more than likely built with The Destiny Mission in mind - or why bother with 9 chevrons. LAUNCH OF DESTINY HERE. The Ancients must have upgraded their Milky Way gate system after the Destiny was out of range, and even with their new power sources, the might not have been able to get there. (Decided that an Icarus Planet style experiment was not worth the risk, or the journey) they would have also probably have worked out that they couldnt get back home as the Destiny gates dont have the range capability to dial across a galaxy, and so never travelled there. (Our guys are stuffed, even with all the power in the universe, the Destiny Stargates are NEVER going to get them home) Atlantis was probably not yet a city ship, but just a city in Antarctica which would have been closer to the equator, and probably quite nice, there may have even been a beach resort?!? Pretty much all ancient technology in the Milky way is from a time before the Exodus to Pegasus, including the "Universal Language" stuff on Heliopolis (SG-1: The Torment of Tantalus), so i'm going to make yet another wild assumption that Atlantis would have been fitted out more like the most new looking Ancient stuff we've encountered in the Milky way. HOWEVER, we know that the Green Asgard could not have met the Ancients until After they went to Pegasus, so, there must have been an Ancient presence within the Milky Way at the same time as there were people in Pegasus. Also, the Goa\uld would have ruled the Galaxy by the time the Ancients got back from Pegasus. -- Where the "Repositories of Knowledge" fit into this, i will never know. Probably Post Atlantis, as we know Merlin had one. 86.10.190.227 00:15, July 22, 2010 (UTC)
I agree with your timeline. I think the repositories of knowledge were built after the return from Pegasus, because we know Merlin had one and we know that the ancients didn't ascend until they returned from Pegasus. Building repositories of knowledge sounds like something done by a culture preparing to depart (ascend). --D Toccs (talk) (Contribs) 08:37, August 5, 2010 (UTC)
Except some Ancients ascended to escape from the Plague, though that changes nothing. —Supakillaii (talk) (Contribs) 12:34, August 5, 2010 (UTC)
The History of Ascension probably dates back to when the Alterans first left the Ori Galaxy, or else how would both races have known about it. We know buddhism is supposedly attributable to the Ancients, so my hypothesis is that some Ancients devoted themselves to seeking Ascension for their entire lives, and the majority failed. The Others, are probably the earliest Ascended beings who did so without the Technological intervention that occured in Pegasus as a direct result of the War with the Wraith, and therefore had already set out the rules of non interference, and just let their descendents perish. The Pedestals in "Window of Opportunity" and "Crusade/Camelot" were after Pegasus. -- Another problem for me is the whole Dakara Superweapon, when was it built, and what was the extent of its use, did it seed life in the ENTIRE galaxy, or did it just seed the earliest form of Humans. Not that i believe in Christianity (or any organised religion for that matter) but if you look at modern religions, Islam, Judaism, and Christianity, there are very strong links that could attribute those to the Ancients (Yes i know their policy on non interference, but that rule has been flouted in the past.) -- Final point: Communication stones, they are the oldest recorded ancient technology next to the Ring Transporters, there is also more than likely a derivation of their technology in the Stargates themselves. The recieving gate has to accept the call before the wormhole engages. So, effectively Every Stargate ever built can communicate with every other Stargate, hence they know how much power they need to make a connection, and draw it accordingly, they would also know if another gate is out of range. The correlative update does not need to make an actual wormhole connection, it can just transmit the data via the stone technology. But as with the stones, the data can only be done one at a time, hence the delay. This would have to be overriden to dial all the stargates at once. The stones dont work in Hyperspace, hence why Gates drop off the network. Yet the Destiny gate recieved the transmission fine in FTL. They could probably dial out from the Destiny whilst in FTL. (Just a few aches i thought i'd get off my fron) 86.10.190.227 02:06, August 15, 2010 (UTC)
The Destiny expetition will be able to get home with the destiny gate because of the nine-cheveron address, they are just limited when using a seven-cheveron address. The Pedestal in (SG1: "Window of Opportunity") was built before Pegasus, they would have tried anything before the left for pegasus. The Dakara Superweapon was built before the Plague they where most likly going to do what they did in Pegasus. The correlative update does not use the technology used in the stones it does need to dial every gate. Stones do work in hyperspace watch (SGU: "Subversion"), Rush is taking to another planet in a ship that uses hyperspace.—A scotsman (talk) (Contribs) 16:15, August 15, 2010 (UTC)
How will the 9th chevron adress help them? They do not have capacitor to save as much power needed, They actualy do not even have naquadria core planet avaiable. All we at the moment know from spoilers that Rush will unlock destiny´s controls. Prototype network is so limited that it has stellar limit in conection (it can´t even connect from one galaxy to another) and the gate can not handle that much power alone. If they actualy instructed one of gate building ships to build them a Milky way or Pegasus gate which has capability of connecting that far and got a naquadria planet than yes... they would connect anywhere they would want to. But I do not see that comming. Only Atlantis Database and Asgard core onboard Oddysey contains information how to construct milky way like gate. (Or maybe remaining priors know) and there is no way how to trnsmit that data. (Safe for some reviring of comunication stone which could be possible)--Paeris (talk) (Contribs) 19:32, August 15, 2010 (UTC)
It will be able to dial another galaxy, they just need a eight cheveron address and enough power. if they fully repair destiny they could make the IOA's plan work, or Destiny will be able to store the power needed. A scotsman (talk) (Contribs) 20:20, August 15, 2010 (UTC)
Destiny Gates are not the same colour or texture as the Milky Way gates so we can safely assume they are made from different materials, they are smaller, and they DO NOT have the same range as other gates. There are gaps in the chain as well, sometimes Destiny can only connect to 1 stargate (SGU: "Water"). Even if we assume that the gate on Destiny has more power at its disposal, its still not enough to dial across even a fraction of a galaxy. That Stargate wont get them home - if it was going to work, dont you think they would have tried it again 86.10.190.227 02:37, August 29, 2010 (UTC)
Color and texture are not an indication of construction. Pegasus gates are clearly nothing like Milky Way gates yet are also said to be composed of the same materials. It's an aesthetic difference. There's more to it, of course, but there's no reason to assume Destiny gates aren't constructed with the same basic principles, just inferior implementation. — Trust not the Penguin (T | C) 03:06, August 29, 2010 (UTC)
"That Stargate wont get them home - if it was going to work, dont you think they would have tried it again" Except the ship can, still, only store about 40% of it's maximum capacity, and the power conductors are damaged, which means that they can't, at least at the moment, handle the stress of dialling the 9 Chevron Address.—Supakillaii (talk) (Contribs) 10:49, August 29, 2010 (UTC)
We know that the ancients were going to go to Destiny when it was a few millions light years from earth, we also know that there is a 9 cheveron gate address back to earth, so we know the the Destiny gates or the gate on Destiny is able to dial intergalatic gates. They wouldn't have tried to dial earth because the know they don't have enough power, if you give a milky way stargate more power it will not be able to reach pegasus with a 7 cheveron address because the 7 cheveron addresses have a limit on how far it can dial, same is true for the Destiny gates.A scotsman (talk) (Contribs) 10:31, August 29, 2010 (UTC)
"We know that the ancients were going to go to Destiny" Do we? I'm not sure we can make any confirmation on that until we meet an ancient that says "I was going to go to Destiny but..." If the Destiny gates are capable of doing the same things as the Milky Way gates, why did the ancients upgrade them at all. Is the key perhaps a DHD? Destiny gates dont have them. Milky way and Pegasus gates have enough power to dial ANYWHERE IN THE GALAXY using a 7 chevron adress, and they apparently require no additional power input. Yet a Destiny gate cant dial very far at all. If there was a Milky Way gate on Destiny, they would never be out of range of another gate whilst in the same galaxy. - What if the Ancients who built this ship knew in advance that they would never be able to go there, so in effect Destiny was built for us? 86.10.190.227 04:08, October 20, 2010 (UTC)
Everyone assumes that Dr. Rush was truthful about Destiny's age. Destiny's technology is older than Atlantis' technology and we know from the SGA pilot that Atlantis left Earth 5 to 10 million years ago (per Dr. Jackson). If that's the case, then Destiny is not hundreds of thousands of years old, but millions of years old and older than the point the Atlantians left Earth. Why would Rush lie? He had plenty of reasons including the fact that if he started talking about how old the ship really is, everyone onboard would be terrified and pushing even harder to leave. He wanted to stay.

Explored Destiny Edit

The Expedition should fix the damaged parts of Destiny? For there are certainly more things to discover in those damaged areas. Possibly more advanced technology such as weapons or other so far unknown Ancient technology. And it would be cool if they could reach the engine room. It would be cool.

For a start, handheld versions of the ship's weapons as they have limited ammo for the weapons they took with them. Vae Infectus (talk) (Contribs) 19:06, April 6, 2010 (UTC)#

i agree they should fix the ship but quite simply they dont have the resources the know-how or the time, considering they spend so much time in ftl they cant go on the outide of the ship92.9.53.230 20:19, May 27, 2010 (UTC)

Destiny's power source?? Edit

How can Destiny back his power again? And what's Destiny force for something? Is it a ZPM-drived generator or is there some kind of subrymd energy generator?--DannyJackson (talk) (Contribs) 21:00, October 23, 2009 (UTCo


The most logical conclusion is that the Destiny used its ram scoop to collected hydrogen plasma to fuel fusion reactors. There would be no other reason for it to travel that far down into the atmosphere of a star, considering that if it would use heat in some way, the Corona is hotter than the lower atmosphere. --SG-17 (talk) (Contribs) 22:10, October 24, 2009 (UTC)

They did enter the star to replenish their reserves, but nowhere does it say it's hydrogen plasma or that those things that emerged from Destiny are ram scoops. All that was said in the episode is that Destiny is solar powered. Hell, Bussard Collectors are a Star Trek term. If you can prove canonically that what we saw were ramjets, then that can be added to the article. But according to Bussard ramjet, ram scoops are invisible electromagnetic fields. Until then it's speculation and for all we know, they could be awesome solar panels, or Solar thermal collector. The latter being just as feasible, considering their next problem is water supply. MolocKal'el T | C - 22:17, October 24, 2009 (UTC)
Physical ram scoop collecting deuterium or hydrogen is most likely, theirs no possible way that solar or solar thermal could provide any meaningful power a ship with power requirements that high. Its also possible that the ram scoop could filter out the heavier trace elements to replenish stores of those as well. —83.104.138.141 08:27, October 25, 2009 (UTC)
I will concede that it's most likely, but until there is a canon source calling them ram scoops, it should stay off the page because it's just fan speculation. MolocKal'el T | C - 08:58, October 25, 2009 (UTC)
Alright I give up. -Ka'lel

Then what should they be called? Unnamed fuel collection devices? --SG-17 (talk) (Contribs) 21:29, October 25, 2009 (UTC)

We don't know what they're called, how they work, and we've barely seen them in action. Therefore, we have way too little info to create a meaningful article (which is why I deleted the previous Ram scoop article, in part). In other places we would reference the device (such as the Destiny or Solar power articles), we will simply not reference them by name and instead describe it by saying something along the lines of: "Destiny is capable of absorbing and utilizing solar energy directly from stars", to get the point across without referencing a made-up name. No name will be applied to them as none is needed. In an infobox, we may simply state that the ship is "Solar powered" and uses a form of "Solar panels".—Anubis 10545 (talk) (Contribs) 21:36, October 25, 2009 (UTC)

Well wouldn't calling them a form of Solar Panels be speculation as well? Solar panels as we know them from real life and Atlantis are devices that absorb photons. We do not know, canonically, what the Destiny absorbed other than "energy", so why not call them "Energy Collectors" for now? --SG-17 (talk) (Contribs) 01:56, October 26, 2009 (UTC)

Yes, "solar panels" is also speculation. I honestly didn't notice it in the infobox and the page is currently locked so I'm unable to edit it, but it should not be there. I don't have a problem with "energy collector", it's not canon but that's what they are. It's been repeatedly stated that SGU will follow a more connected, single arc season design. Every episode thus far has been directly linked to the last. For that reason and from what I've seen in clips and promos of the next episode, I believe that the water supply issue is not unrelated to the events of Light. I believe we'll see the energy collectors again and get a canon answer as to exactly what they are. A side note, Destiny was NOT fully recharged, they sit at "less than 40% of original design capacity". Source: Two minute clip from Water SPOILERS. Cheers. MolocKal'el T | C - 02:18, October 26, 2009 (UTC)
Yes, I agree that solar panels are speculation also. But, I mean, they are panel-like devices that collect solar energy. Hence... solar panels. But, I suppose energy collectors would be more accurate and so I'll go change it. —Anubis 10545 (talk) (Contribs) 02:44, October 26, 2009 (UTC)

Just to revive this, we see quite clearly in Earth that the collectors are actually absorbing stellar material, i.e. hydrogen, so it's safe to say that they are ramjets. 76.246.19.248 19:55, April 6, 2010 (UTC)

Well, I guess "Awaking" solve this little dispute. Dr. Rush clearly stated that by using BOTH ships' CAPACITORS, it is possible for the ship stargate to dial earth. And you know that if Mckay can build a capacitor that can hold nearly zpm levels of energy, the Ancients SURE can. And a possilbe reason that they did not use the capacitor for cityship power is because you need to first store the energy, meaning that you need to create a power source or every once in a while, use a star. Now, if the ship had ramjets and reactors, why use a capacitors. Now that I think about it, why on "Earth" they had to use a star if they had reactors? And why they are using some sort of Ancient solar panels and capacitors technology, I dont know but maybe it is because millions of years worth of fusion would eventually overwhelm their current level of reactors at the time.

I admit i was wrong, we see even more clearly that stellar gas are being absorb to the solar collectors.

Destiny was constructed hundreds of thousands of years ago, NOT millions of years ago! Edit

Why does someone keep changing the article on destiny to read it was constructed millions of years ago, clearly as is already mentioned in the discussion page - and proved -well might I add! - that it was constructed hundreds of thousands of years ago, as millions of years ago stargate travel was barely around, perhaps not at all. It so annoying to see someone have no clue about the stargate universe - pardon the pun.

Neither we the viewers nor the characters on the Destiny know exactly when the ship was built. Before the episode "Light" they hadn't even seen the exterior of the ship. Not to mention, the Beta gate on Earth was theorized to be about 50 million years old. However, for an accurate assumption on when the Destiny was built one should look up when the Ancients ascended. The ship would not have been built after that. My opinion is that the ship was built hundreds of thousands of years ago, but that is only an opinion. -Grimace427 (talk) (Contribs) 12:28, October 26, 2009 (UTC)

We know that it predates the Second Exodus (Atlantis leaving Antarctica) and the Plague due to the technology level of that era. This would make it at least 5 million years old. Just a thought.--Ringworlder (talk) (Contribs) 13:15, October 26, 2009 (UTC)

Technically, it should be millions of years old. That is the easy answer. Joseph Mallozzi admitted on his blog that they kind of f***ed up the whole thing, saying "[Rush] misspoke or was speaking sort of off-hand, assuming he wasn’t going to be called on it by a knowledgeable fan." In the posts above, I was attempting to retcon an answer based on what Rush said in the pilot episode. Unfortunately, Destiny and its systems are constantly referred to as thousands of years old instead of millions. This is all based on Rush's inital assessment of how old the ship is and hopefully show-runners notice the discrepancy and have him correct himself. "Did I say thousands? I meant millions." As an answer for the article, I posit we state both, citing Rush specifically for the "hundreds of thousands" theory.
"Destiny is a ship in the Ancient fleet, launched originally from Earth. Dr. Nicholas Rush estimated that it was launched "hundreds of thousands" of years ago, though it is more probable that the ship is millions of years old."
We can then site Joe Mallozzi's comment that Rush may have misspoke. found here. Cheers. MolocKal'el T | C - 16:26, October 26, 2009 (UTC)
Also, the first scene of Stargate: Atlantis's episode Rising shows Atlantis on earth Millions of years ago. Rush clearly stated that the Destiny predates the technology requiring an Ancient Technology Activation gene (which Atlantis uses). Here is the image.—Anubis 10545 (talk) (Contribs) 23:02, October 26, 2009 (UTC)

Well, if you know the stargate history than it should not be a problem to find out when the destiny was lunched. There are three possibilities. 1. 50 million of years ago. 2. 30 million of years ago or. 3. sometimes between those two periods. 1. Well i first refused this timeframe but than i read here that the gate used on destiny is the very first design. We know allready that the beta gate is one of the oldest in galaxy and is 50 million of years old . If the gate on destiny is in fact the first design, than it must predate the milky way design and thus be either 50 million yers old or even older. 2. I didnt assume that the gate at the destiny is the first design and thus it is independend on the timeframe of the stargates in milky way. Thus it would move the construction of destiny to timeframe of 30 million years ago. Why? Well we know allready that Destiny predates the ATA technology such as the Ancient Chair. But this technology was in use 30 million years ago. We know it because the Proclarush Teonas was abandoned in this timeframe and allready had this technology. As far as we know Destiny does not have a drones which were also in use in this period. 3. it is also possible that the destiny was build between those period but there is one problem and it is pegasus. If the destiny had the same course as the seeding ships, than it meens that in pegasus there should be destiny stargates and not the pegasus ones. But it could be explained by the "Upgrade" Antients may heve done when they arrieved to pegasus.--ScorpiO (talk) (Contribs) 13:32, November 1, 2009 (UTC)


The most most likely to Destiny is between 50 and 30 million years old. For Destiny was built after Alteran had come to Earth. So the most likely thing is that Destiny was built between 50 and 30 million years ago and not hundreds of thousands of years ago. I know that Destiny was built between 50 and 30 million years ago.--DannyJackson (talk) (Contribs) 16:21, November 1, 2009 (UTC)
All this history, dating, archeology stuff are just theories both in and outside the universe. --╔▲╠☼╚╡∩║⌠⅜⌡├┤∩ (talk) (Contribs) 17:43, November 1, 2009 (UTC)
As a mattre of fact only the date 50 million years is theoretical. It is Based on Carters analisys of the beta gate and thus it should be very accurate. On the other hand 30 million years IS PROVEN FACT. Teonas Was abandoned 30 million years ago and thus the Destiny must be at least 30 million years old but more likely older.--ScorpiO (talk) (Contribs) 18:40, November 1, 2009 (UTC)

If i'm not mistaken the only confirmed timeline is that Atlantis left earth 5 million years ago it is possible that Destiny was launched only a few hundred years before that (as we know technology can advance very quickly in a short amount of time) there for my timeline estament is

  1. Alterans & Ori Split
  2. Alterans Build Escape Ship & 1st protype of the Stargate
  3. Alterans Leave for the Milky Way
  4. Expansion of the Stargate Project, Construction & Launch of the Seedships
  5. Discovery of the Background Radiation
  6. Construction & Launch of Destiny
  7. Discovery of problems with the current gate network (incuding timetravel and other anomilies)
  8. Devlopment & Deployment of the Milky Way model Stargates
  9. Construction of Atlantis & devlopment of the ATA tech
  10. Ancient Plage
  11. Atlantis Departs for Pegasus (5 million years ago [ATA 'Rising'])
  12. Devlopment of the Pegasus Model of Stargates
  13. Encounter with the wraith (10,100 years before ATA 'Rising')
  14. Ancients sumerdge Atlantis and leave Pegasus & Ascend (10,000 years before ATA 'Rising')
  15. Goa'uld takover the galaxy (between 8,000 and 5,000 years before ATA 'Rising')
  16. Ra is forced to leave his Asgard Host and discoveres Earth and the Asgard attack the Goa'uld (5,500 years before ATA 'Rising')
  17. Ra is forced to leave Earth (5,000 years before ATA 'Rising')
  18. Earth rediscoveres the stargate (1996)
  19. Earth discoveres the existance of the ancients (1998)
  20. Atlantis Expedition is launched (2004 ATA 'Rising')

Oberoth20 (talk) (Contribs) 20:27, April 10, 2012 (UTC)

It's still speculation though, not proven or mentioned on the show. I think it would be cool if there was a wiki dedicated to speculation and stuff, but it's not this one :D 77.86.59.36 11:29, November 2, 2009 (UTC)
the stargate on ddestiny is the oldest know of. the stargate original stargate on earth is about 50 million years old so since the stargate on destiny is older that means the ship is over 50 million years old. if they did launch it hundreds of thousand years ago then why didn't they upgrade the systems
This is more than likely going to stay in the realms of speculations, We dont know when Atlantis went to Pegasus, we have only Guestimates on dating of abandoned technology. The Plague is pure speculation as well, we have only encountered ONE person ever infected with the orignal strain, and we have no accurate dating of how old she really was. In fact the only Ancient History that we can accurately date from the show is everthing after Atlantis was abandoned, 10,000 years ago. ("Several Million years", "Hundreds of thousands of years" Rush doesnt know, the Stargate Command doesnt know) Theyre called ancients for a reason, because theyre so old. How are they going to fit several million years worth of history into a tv show that airs for 45 minutes, 20 times in a year? "So how old is it?" "Oh its just Ancient" 86.10.190.227 03:08, August 15, 2010 (UTC)
there is also the option that it was BUILT millions of years ago but left on earth untill the seeder ships were far enough ahead to have sufficiently seeded the universe and was launched hundreds of thousands of years ago.BlueSquadron (talk) (Contribs) 09:46, October 15, 2010 (UTC)
Except we know from SGU:"Awakening" that the seeder ships cant be very far away at all maybe one or two galaxies, the course this ship is taking is being updated on a very regular basis, so seeder ships must have to periodically come into transmission range of Destiny in order to pass on relevent information, and course corrections. So destiny was probably launched maybe a few months later than the seeder ships, at most. I know the seeder ship in the episode was apparently broken, but if it was millions of years ahead, why would it have waited for its big sister to catch up just to share a bit of information? 86.10.190.227 04:21, October 20, 2010 (UTC)

YouTube Clips Edit

Are we allowed to embed youtube clips from the episodes in the articles? I have the scene uploaded where the Destiny entered the star and I thought that it would be a nice addition to the article. http://www.youtube.com/watch?v=BFgoqzXz-Pg --SG-17 (talk) (Contribs) 23:54, October 26, 2009 (UTC)

That's perfectly ok. However, you should make sure the video you upload is good quality. With the one you linked too, it also shows took much of the story if you just want to show how cool the ship looks going through the star. Eh, my opinion, maybe the video's not that bad. Upload it if you'd like... —Anubis 10545 (talk) (Contribs) 00:14, October 27, 2009 (UTC)

Sheilds Edit

okay I'm a little confused, Destiny predates Aurora class starship and has sheilds that can withstand diving into a sun, includes massive heat, radiation, gravitonic forces, EM spikes. But they coudn't build a ship hundred of thousands (or millions) years later that could withstand a fleet of wraith ships (which couldn't have the combined force more powerful then a star)

It is possible that the level of technology it not the most important consideration, but rather the level of dedication put into the Destiny. The Ancients knew the ship would be going beyond their known universe and that it would need to survive on it's own. It would stand to reason they would build the aboslute best ship possible with the best materials and best available technology with no compromises. The Aurora class ships could be considered the work-truck of their fleet, designed to be very good at what they do but built with cost in mind. The Ancients had to build many warships to fight the Wraith, but only had to build one Destiny. It is also very possible that the shields were designed specifically to survive inside the atmosphere of a star. -Grimace427 (talk) (Contribs) 14:14, October 27, 2009 (UTC)

Sun is probably less dangerous environment then shot. It distributed and it's easier to absorb, probably. And, I'm not sure, but it seems shields are able to cut gravity field, like some materials cuts magnetic ones. --╔▲╠☼╚╡∩║⌠⅜⌡├┤∩ (talk) (Contribs) 14:31, October 27, 2009 (UTC)

I think that when the Ancients built the Auroras, they were taking a page out of the Wraith's book and trying to built as many ships as possible. They would have cut out fancy technologies such as solar shields and just put in shields designed to resist Wraith weapons (which they are obviously very good at). This may also explain why they were vunerable to Asgard beam weapons and nuclear missiles, the latter of which must not be able to do that much to a standard shield otherwise the Ancients and Wraith would use them instead of drones and crappy pulse weapons :D Sman789 (talk) (Contribs) 02:38, October 28, 2009 (UTC)
I believe it to be a matter of what the shields were specifically designed to protect from, and what type of energy poses more of a threat, a Star gives of radiation, pretty much just your straight forward electromagnetic radiation, accross the spectrum, if its a star like ours which is around 5800K(surface temperature), it peaks at roughly 500nm, or roughly where green turns blue but gives of lots of other wavelengths as well. The actual energy given off by the nuclear fusion is not directly coming out of the sun, its absorbed and reemitted. A nuclear weapon such as those used by the Tau'ri detonate and give off kinetic energy, gamma rays, and a few other products, but mostly in kinetic energy of the direct products, which then interact with everything around and heat stuff up. The exact effects of Naquadah upon these is not entirely known to us. An energy weapon is a combination of particles and possibly radiation given by those particles, Tollans probobly use some form of ionized particle in their weapon ion cannon, the Asgard might have as well, but the latest weapons in some way involve plasma, but sometimes names arent accurate to the workings of a weapon. This plasma temperature isnt really clear, it could be millions of degrees, 25000 K, or less, they can vary a lot. Also note that plasma is ionized, so in fact Tollan weapons could involve plasma, but may not. Goa'uld, could use plasma weapons, according to some sources. Energy weapons have kinetic energy related to the speed and mass of the particles, and heat energy related to the temperature of the particles(plasma can exist at many temperatures), and have other effects depending on the energy/particles itself, which are more difficult for us to discern. So, in conclusion, dipping into a star is very different then being struck by a weapon, perhaps shields like those still exist on the Aurora class, perhaps not, we dont know how long the Destiny can remain within a star either. the Destiny's shields could be optimised against that form of heat and radiation, but still effective against some weapons. Obviously they arent perfect, or the aliens would not have damaged Destiny. 74.129.75.153 23:18, May 2, 2010 (UTC)
well if you think about it the same could be argued about atlantis's shield which is probably more powerful than Destiny's why would the ancients not equip aurora class ships with atlantis shield capabilities the answer is probably it not being practical

You're forgetting that Destiny's shields get a huge amount of power from the solar panels. Kind of a symbiosis. They probably scrapped this idea since it was still a risky procedure and not really neccesary when you keep your ships in one galaxy.Thomsons Gazelle (talk) (Contribs) 14:14, April 21, 2013 (UTC)

editing Edit

why cant i edit this page? Unsigned comment by Escyos1 (talk • contribs).

It's locked to prevent vandalism. MolocKal'el T | C - 22:17, October 29, 2009 (UTC)

its a WIKI! people are supposed to be allowed to change it...then again this wiki is untrustworthy.. Unsigned comment by Escyos1 (talk • contribs).

Because it's a wiki, we're supposed to allow people to constantly vandalize a page? It's much easier to simply lock the page temporarily until those who continue to make the edits are gone, which is exactly what we did and there is nothing wrong with it. MolocKal'el T | C - 20:53, October 31, 2009 (UTC)

I was the one arguing that Destiny was hundreds of thousands of years old rather than millions, I accept that I was wrong, and I was proved to be wrong very simply. I wont add it again so you may unlock it if you wish. I didnt mean to be a vandal, I just thought I was correct thats all. My apologies

This is the theory Edit

What if Ancients didn't advanced their science level all the time, sometimes degrading due to some disasters? That may explain how Destiny could be so old and so advanced at some points (i.e. Shields) at the same time. It also explains purpose of repositories of knowledge - they was built as backup source of vital information in case of losing technology. --╔▲╠☼╚╡∩║⌠⅜⌡├┤∩ (talk) (Contribs) 18:39, November 1, 2009 (UTC)

In support of that theory, no Repositories were mentioned to exist in Pegasus, right? When you have to leave in a hurry (which is, to me, what en exodus (to Pegasus) is all about), you're bound to leave a lot of stuff behind. So my theory is that after their exodus to Pegasus, the Ancients simply forgot how to build systems as advanced as those on Destiny and that Auroras were first conceived by them AFTER they arrived in Pegasus. - Bell'Orso (talk) (Contribs) 14:16, November 5, 2009 (UTC)
No, the repositorys were built after the return from Atlantis because it gave O'neill knowledge of drones and the like and the Ancient outpost on Earth. And with information backup systems as advanced as those (or even ours today) you couldn't "loose" or "degrade" knowledge. That said, however, it could have been that they lacked sufficient resources to construct ships like the Destiny, seeing as they only arrived in one city ship (as far as we can tell). But I still stand by my above theroy which is that the Aurora's are such pathetic ships compared to the power of the Ancients because they were designed only to vanquish hive ships and be built as fast and cheap as possible. It would also explain why the newer Orion was smaller than the older Aurora, because making ships smaller reduces build time. It may be that the older Aurora actually was very powerful, but that only the later designs were reduced purely to Wraith-fighting standards. Just as nowadays we have different armours good and bad at different things (and at different costs,) it's resonable to assume that Ancient shields can be reduced to be effective against a cirtain type of weapon. Plasma beams are totally different to Wraith pulses so it's not surprising that they would work against technology modified in this way. Also, seeing as the Asurans were designed to fight the Wraith (and probably built their ships for that purpose,) it's reasonable to assume that they use the crappy modified Auroras too. Sman789 (talk) (Contribs) 18:08, November 5, 2009 (UTC)
i have one theory that is that theris a limited suply of naquda in Pegasus that is why they changed aritecural styles then changed back when they retened to the milky way. in the milky way the did not use their standed naquda enriched stone style
There;s no evidence that the Destiny has any systems more advanced then the later ships, we only know it can dip into a star. We dont know that the ancients dont make later ships that can do the same, perhaps the Aurora could if they set the shields to. The surface of a star like our sun is only roughly 5800K, the corona of the star is actually supposed to be hotter, though the radiation closer will be more dense. Goa'uld Hataks can go into the corona of a Blue Star, without their shields even active, the temperature is unclear. The destinies shields might be specifically designed to deal with the radiation of a Star's like ours, but still effective against weapons, like those of the blueberry aliens, while an Aurora or some other ancient ship is far more effective against weapons, and still could be effective against solar radiation and heat as much as the Destiny, for all we know. Solar radiation is nothing like weapons fire. Nuclear fusion is not going on in the surface of a star, only in the deep core, and the radiation also then is absorbed and reemitted in different wavelengths by the time it gets to the surface, so its nothing like being hit by a nuclear weapon either.74.129.75.153 23:37, May 2, 2010 (UTC)

Questions about Destiny.... Edit

I have some questions about Destiny. And there is someone who knows any of the questions?

  • How long is Destiny?
  • How wide is Destiny?
  • How high is Destiny?
  • What is Destiny's hull made of?
  • How many FTL engines have Destiny?
  • Destiny Has any transport of Atlantis?
  • Who was on board the Destiny Destiny expedition?
  • How powerful is Destiny's arms?
  • How many weapons have Destiny?

--DannyJackson (talk) (Contribs) 17:07, November 8, 2009 (UTC)

We don't know and nor do we speculate on this wiki. If it ever gets revealed then we will add it to the article. —Jaymach Ral'Tir (talk) 17:10, November 8, 2009 (UTC)

As I said above, I wont be re - editing the part of the page about Destiny's age, I was wrong about it being hundreds of thousands of years old and I wont 'vandalise' the page again. For the benefit of other users here, please unlock the page, this is a wiki, people should be able to edit it.

  • Unknown
  • Unknown
  • Unknown
  • Unknown
  • 16 originally, 15 at the moment
  • No
  • No one
  • Unknown
  • Unknown

I suppose that answers the questions the best they can be answered at the moment. —Supakillaii (talk) (Contribs) 12:36, August 5, 2010 (UTC)

PoO Edit

To Anubis about "UniverseGlyph03 can be used from any location": check episode "water", PoO is UniverseGlyph16, PoO is changing!—Vilnisr (talk) (Contribs) 10:13, December 1, 2009 (UTC)

Sure sure... you just wanted to say PoO in a sentance ;) jk jk ASTL0001Jenkins08 Chat | Contribs - - 19:45, December 3, 2009 (UTC)
What???
Lmao it was a joke... I'm joking that the only reason you wrote that message was to say "PoO" in a sentence (Poo/shit/crap/faeces/number 2 - the stuff you do when you go to the toilet)..
Jokes are always alot less funny when you have to explain them :| ASTL0001Jenkins08 Chat | Contribs - - 05:13, December 4, 2009 (UTC)
Oups!!! sorry :)

Please, lets not say PoO as much... or write long lists of synonyms like that... ew. As to the original question, I'll look into it. It may have just been a continuity air. If you can find other instances of a differing point of origin I'll change it. Maybe a link to a screencap or the specific time it occured in the episode.—Anubis 10545 (talk) (Contribs) 05:20, December 4, 2009 (UTC)

Episode "Water" 20:36 aprox.; in episode "Time" final glyph wasn't shown, but at 34:33 are 3 glyphs and gate posission, so [TimePointofOrigin.png] Unsigned comment by Vilnisr (talk • contribs).
Most likely a production goof, but never-the-less, nice eyesight you have there :P ASTL0001Jenkins08 Chat | Contribs - - 09:09, December 4, 2009 (UTC)
Ok then, what we'll do (as the glyph has never really been officially given) is list the PoO's that have been shown, and next to that write... something like "varies". That's a pretty impressive piece of evidence you provided. Thanks!—Anubis 10545 (talk) (Contribs) 09:18, December 4, 2009 (UTC)
I just thought about this... I thought the Point of origin was based on where you are in space approximately relative to the nearest planet.. If the Destiny is flying through space, the PoO is going to change all the time.. right? ASTL0001Jenkins08 Chat | Contribs - - 09:21, December 4, 2009 (UTC)

EDIT: Far out i'm an idiot.. Ok well maybe the UniverseGlyph03 symbol is sort of like a wildcard for when they don't know what exact Origin to use... so in "Water" maybe they knew the correct Point of origin? ASTL0001Jenkins08 Chat | Contribs - - 09:24, December 4, 2009 (UTC)

Originally I thought that the UniverseGlyph03 symbol just represented an always changing point of origin, but that the symbol itself remained constant. But, with this evidence, there is... well evidence, to show otherwise.—Anubis 10545 (talk) (Contribs) 09:31, December 4, 2009 (UTC)
Thanks, just sharp eye and coreldraw :) Unsigned comment by Vilnisr (talk • contribs).
Vilnisr, even though it's not that important on this talk page, please sign all your comments with ~~~~ :) ASTL0001Jenkins08 Chat | Contribs - - 09:41, December 4, 2009 (UTC)
Sorry, forget again —Vilnisr (talk) (Contribs) 09:59, December 4, 2009 (UTC)
According to the BTS pic for Justice, the PoO for Destiny is UniverseGlyph17. So...it's changing I guess? Cheers. MolocKal'el T | C - 15:51, December 9, 2009 (UTC)


Does Destiny-Style gates use point of origin? When they tried to dial earth, they found a 8 symbol adress with no point of origin given. One of the destiny crew mentioned that the ninth symbol is a sort of distance-calculation. The destiny gate predates the other known gates, so this design might not be as advanced. In "time" when they dialed the gate while the solar flare was active the wormhole became instable. This was not the case in the last man and 1969. This dedign seems to have a shorter range as well.

In the Ori-galaxy Amelius came up with his invention, then they left for Avalon and setled down to earth and buildt the first astria porta in destiny-design: They lacked DHDs and remotes were used to enter 9-symbol-adresses (8 symbols for designation 1 for distance calculation perhabs to counter stellar drift). Then they build and started seeder ships and destiny in direction of pegasus. Later (50 mio years ago) they invented a better design which only needs 7 symbols and can be controlled manually so one doesn´t need a remote (the gate network was built to be used by everyone) This version still has 9 chevrons: 8 to add distance-calculation for extragalactic wormholes 9 to enter the code for destiny (this 9 symbol-code is not a 9-chevron adress since the last symbol is neither a point of origin, as it does not depend on location, nor a distance-calculation as it does not change when destiny moves). at this time or mayby some time later, they invented DHDs to controll the gate easier and add better security-protocolls but left the dialing ring for manual dialing if the DHD-idea would not be successful. Then they got sick due to the plague and moved to pegasus. There they replaced the first verion gates with digital gates. Since the DHDs have proven to work well, they decided to remove the dialing ring since there wouldnt be any use for it.

The milky way and pegasus gates use adresses which depend on coordinates (6 points in space + 1 distance calculation for extragalactic travel + 1 point of Origin) while destiny gates use adresses which use an other kind of adress (8 symbols for designation + distance calculation). The seaderships place gates on planets and send datas to destiny (mentioned by rush when he tells the others that they migth reach a icarus-type planet within one year): The datas might also contain coordinates. I dont know where but I have readen, that the destiny was launched to link the stargates together so the first 8 chevrons might be a sort of serial number of stargates: if a gate is buildt and placed the seader ship gives it a 8 symbol serial number and sends the coordinates and planet data to destiny which it stores in its database and sends it to the other gates. if the number is dialed the gate checks the database for the coordinates and makes a coneciton. This is why the gate needs to spin: milkyway and pegasus gates does not need to spin since the dhd engages the chevrons imidiately while destiny gates need to rotate even when the adress is dialed directly by the remote: The gate needs time to check the database and calculate the destinations position (screensaver). Or perhaps the spinnign is a safety feature to check if the gate is buried or someting else (When buried the gate cant spin).

PS read my "all gates have the same glyphs theory at the Glyph-talkpage.

sg 27--80.226.46.179 21:08, December 18, 2009 (UTC)


A very well made theory I think, I hope that the producers attempt to give more validation to it in the future, though may I ask a question? does this mean that any time the destiny expedition dials back to destiny from a planet in their galaxy, they use an eight chevron address (6 points in space + 1 distance calculation + 1 point of origin), Did I get it right? --Julian obeciexe (talk) (Contribs) 12:40, February 20, 2010 (UTC)

Nice theory, but...
"This design seems to have a shorter range as well." - impossible! To get back to Earth, range can't be shorter.
"They lacked DHDs and remotes were used to enter 9-symbol-adresses" - To dial planet, Destiny's gate use at least 6 and not more then 7 symbols, so it should be 6-7 symbol address, and Destiny do not have enought power for 9 symbol address, so as visited planets.
"chevrons might be a sort of serial number of stargates" - unlikely.
Usualy serial numbers are like #1234567; #1234569; #123456..., in glyphs it should be like UniverseGlyph01 UniverseGlyph02 UniverseGlyph03 UniverseGlyph04 UniverseGlyph05 UniverseGlyph06 ; UniverseGlyph01 UniverseGlyph02 UniverseGlyph03 UniverseGlyph04 UniverseGlyph05 UniverseGlyph07 ; UniverseGlyph01 UniverseGlyph02 UniverseGlyph03 UniverseGlyph04 UniverseGlyph05 UniverseGlyph08 ; UniverseGlyph01 UniverseGlyph02 UniverseGlyph03 UniverseGlyph04 UniverseGlyph05 UniverseGlyph09 , for now all addresses are completely different and these gates are not far from each other.
Serial means thet Destiny's stargate deal's another stargate not planet, like Milky Way or Pegasus stargates, which means, if stargate was destroyed, you can't replace it and it's not logical, it's like phone line, when you dial a number, you dial a line not the phone, so you can change you phone if it's broken and you still will receive calls, it's not logical to give a number to phone.
Gate spin - Both, Destiny's and Milky Way, stargates spin, only difference, for glyph lock Destiny's gate use Gate bearing, so it have to spin (not sure about planetary gates), while later (MW) version have inner ring for spin and main chevron for glyph lock.

...but theory about stargate history is good! Vilnisr (talk) (Contribs) 09:22, February 28, 2010 (UTC)

Does Destiny really have a nine symbol addresses? Or do they mean eight symbols plus the point of origin. And why does the point of origin for the alpha gate have to be implanted for the address to work? That gate wasn't even on earth when Destiny was built, and a split second number crunch into the dialing computer can trick the whole gate system? If it is that easy why do they even have that requirement. (Universe has really screwed up all the past continuity on stargate dialing)--99.148.30.103 12:46, March 11, 2010 (UTC)
considering it is mentioned in air (part1?) that icirus' bases PoO does not work work with destinys code, and it did with earth's PoO, so i think it can be safely assumed that it is a shortcut, not an actual address, i.e. DHD starts, parses the 9 charcter code, starts update system, and asks "has anyone seen the destiny?" gets back "pegisus network had it last we knew, check with them" so on, so forth, untill one DHD/equivilent gets a "i'm here" from destiny
i hope that makes sence i've been up way to long Keastes (talk) (Contribs) 20:54, March 22, 2010 (UTC)

Destiny style stargates USE Point of Origin! -all addresses on an Ancient remote control shows the same 7th glyph: File:ARGateList.png, so it is a point of origin Vilnisr (talk) (Contribs) 15:14, May 1, 2010 (UTC)

Discussing many things!!!!!!!!! Edit

Let me try to put some ideas here; I hope they are right (at least, according to what I say)...

first: I  saw here someone saying something about Destiny's age... well, Destiny (and the

stargate seeding ships) were built SEVERAL MILLION years ago. It's the only thing that makes sense. Why? Because when the Alterans came to Avalon (Milky Way) they first lived in Dakara, then they came to Earth. THEN they build the stargate seeding ships and sent them to search galaxies - includind ours - and put the stargates on viable planets. After that, Destiny was built and launched to be the home of the Ancient explorers that would seed their ways and knowledge throughout the universe; Another thing that proves that is that the stargate on Destiny and the ones built by the seeding ships are the prototypes. The symbols those gates have are the first coordinate system developed by the Ancients. They were the first gates to be placed on the viable planets in both Milky Way and Pegasus. The Ancients then updated the gates in the Milky Way with the level of knowledge that they had in the time, doind the same with the gates in Pegasus (but with more technology), using a more advanced coordinate system (using the constellations as reference);

second: Nine Symbol ADDRESS = Eight Symbols + Point of Origin (but in this case the

symbols are not coordinates in space. They are, as Eli said, some kind of code);

third: Once again - the symbols on Destiny's gate ARE NOT POINTS IN SPACE. They're, as I

said before, the first coordinate system developed by the Ancients. I think of them like some sort of numerical code. But since Destiny always changes its position in space, the codes change all the time. So everytime that the ship's computer calculates the distance between Destiny and the plantet(s) in range, it gives to the expedition a new sequence of symbols that have to be dialed when they wanna come back to the ship;

  • Then why is it that destiny has only ever reached other gates by dialing traditional seven symbol addresses and yet destiny must be reached by dialing nine symbols?
fourth: in the second episode (Air - part 2), the expedition discovered in the

ship's computer a sequence of eight symbols related to "Earth". Well, since the nine symbol address is a code, in this case Destiny's computer would only have to calculate the distance between "Earth" and the ship to determine the final symbol to stablish a wormhole back to "Earth" (and, of course, to open the wormhole, be out of FTL and have the required amount of power);

fifth: you may have noticed that I put Earth between "" in the topic above. I did this

because the final symbol used to form the code to stablish a connection with Destiny was the Alpha Gate's Point of Origin, and this gate is not the original Earth's gate. So, I can only presume that the Ancients were not intending to use Earth as the point of departure to reach Destiny.

  • So you mean to say that the earth gate just "happens" to be the gate that was intended to dial Destiny once the Avalon gates were commissioned. Other than that many of your theories are very very good.--99.141.206.87 21:20, March 12, 2010 (UTC)

Believe when I say that I put my brain to work on this. Please, comment.

200.20.228.46 00:09, March 12, 2010 (UTC)Leonardo


remember parclarush taonas, the way we got the gate address was by quizzing o'neill on the pronounciation of ancient glyphs, for all we know destiniy's "address" could mean "pilgramage" in some dialect in ancient. Keastes (talk) (Contribs) 21:01, March 22, 2010 (UTC)

PS.: Edit

And if you see some mistakes (typing ones and grammar ones), I'm sorry. I'm still learning to have English as a second language.

200.20.228.46 00:12, March 12, 2010 (UTC)Leonardo

Discussing again!!! Edit

Then why is it that destiny has only ever reached other gates by dialing traditional

seven symbol addresses and yet destiny must be reached by dialing nine symbols?

Answer: I think it's because the distance between the points of departure and arrival. As far ae we know up to now, the seven symbol address is used to travel from one point in the galaxy to another. It doesn't matter how far these two point are in the galaxy; since they are inside the same network, the distance is small (if we compare the distance between Earth - Milky Way - and Lantea Atlantus - Pegasus Galaxy -, wich is much bigger). Then, when Destiny reaches other gates, it uses seven symbol addresses (to go and come back because the ship is taking the place of a point inside that specific network, and the distance calculated by the computer is not so big. However, the Ancients were planning to reach Destiny when it was very far from the point of departure (galaxies away), and they also (most likely) knew that stablish and mantain a wormhole that big would require huge power... So, to reach Destiny, the nine symbol address was designed - a code that, to lock and work for a period of time, requires massive amounts of power.

So you mean to say that the earth gate just "happens" to be the gate that was intended

to dial Destiny once the Avalon gates were commissioned.

Answer: I know it's a long shot in the dark, but it is a possibility, right? We know that Ra brought the Alpha Gate from another planet (perhaps the planet where he found the ZPM that he had). Alpha Gate's original planet could be the colony from where the Ancients were planning to reach Destiny - some kind of outpost... If this theory has something true, we will only know when Destiny Expedition tries to dial "Earth" when they find a power source compatible with the nine symbol address.

  • It would be interesting if this could present an opportunity to reveal more about the otherwise still mysterious Alpha Gate in the show.--99.152.246.38 23:04, March 26, 2010 (UTC)

Typed by... Edit

200.20.228.46 00:14, March 17, 2010 (UTC)Leonardo

Destiny's gate address Edit

Destiny's gate address Vilnisr (talk) (Contribs) 19:47, April 3, 2010 (UTC)

p.s. and there is no 024 or 031

Why does Destiny use all glyphs as PoO Edit

Even though the ship is always moving it is never using the address of another planet's gate (It seems that prototype gates are not capable of the override feature that Avalon and Pegasus gates have) so if the address is always constant why is their PoO always changing? is this the same with all prototype gates? And what happens when destiny finds a planet that's address uses the same glyph as its PoO, does it dials that glyph twice?--99.135.151.8 11:32, May 2, 2010 (UTC)

I wrote here before somethinf that can help you... Remember that the glyphs we see on the prototype gates are not points in space (they're not constelations). I think they are the first coordinate system developed by the Ancients: when Destiny gets close to a gate (or group of gates), its computer calculates the distance between the ship and the planet(s) in range. Then the computer provides to the crew the address(es) to reach the planet(s). The ship's point of origin always changes because it's always in movement: one day Destiny can be in the middle of the galaxy, and another day it can be on the galaxy's edge. One more thing about the coordinate system: if we notice... this system is limited! Why? Because Destiny's gate (as far as we know up to now) cannot dial to a planet that is to much far away on the galaxy (aparentely, for example, it can't dial to the Desert Planet they visited in "Air - Part 3"). The ship´has to be very close to the planet(s) to dial it(them).

I hope it helps...200.20.228.46 21:03, May 10, 2010 (UTC)Leonardo

Planets and Naming Edit

Would it be wrong If we gave all of the planets they visit unofficial, yet appropriate names?

Yes, it would be highly inappropriate. Made up names would be entirely inaccurate and speculative. And while the current naming system we have may not be perfect (Planet (episode name)) it enables us to limit the amount speculative and inaccurate information to the best of our ability... —Anubis 10545 (talk) (Contribs) 01:55, April 4, 2010 (UTC)

Destiny's gate address Edit

5th glyph is #31 or #35 Vilnisr (talk) (Contribs) 15:07, May 1, 2010 (UTC)


Missing symbol was on-screen visible, clearly "dot, line, dot, dot, line" which is either 31 or 35. However if we compare it with previous symbol in adress, we can see second symbol segments - lines are both same length. Line in symbol 35 is significantly longer, thus symbol in adress is 31. TakeruDavis (talk) (Contribs) 14:10, May 3, 2010 (UTC)
However, I am not sure if this is Destiny adress. Not for long term. It might be temporal adress during this stop. They might recognize it by information they got from that Kino remote. TakeruDavis (talk) (Contribs) 15:18, May 3, 2010 (UTC)
Destiny's gate always has the same address, it is not like later designs where the address belongs to the planet and not the gate--99.148.26.247 19:56, May 11, 2010 (UTC)
That is false: in "Air, Part 3," one of the symbols in the Destiny's address is clearly visible during the dial (the PoO is engaged off-screen). This symbol (#14) is clearly not part of the address seen in "Lost." -68.54.172.213 14:03, July 24, 2010 (UTC)

15 of 16, what? Edit

The purpose of the data table is to shoe the ship's technical specifications, not its current operational status, it has been changed accordingly--99.148.26.247 20:31, May 11, 2010 (UTC)

Length Edit

I think Destiny is around anywhere from 600 to 1000 Ft. long, anyone else agree?--Justin Kane (talk) (Contribs) 00:12, May 18, 2010 (UTC)

the shuttle is 12 meters (40 feet) long and i estimate desinty to be about 850m (2500 ft)...but this really isnt a place for speculation--Escyos (talk) (Contribs) 00:52, May 18, 2010 (UTC)

Personally, I believe the ship is at least 1.5 kilometers wide on the part before the widening towards the engine—Supakillaii (talk) (Contribs) 06:41, May 18, 2010 (UTC)
Was looking at a size comparison chart from www.st-minutiae.com/misc/comparison/index.html and low and behold he's added more stargate ships to the chart. He's got the Destiny at about 1100 meters. Not sure what he's basing it off of but it seems like a solid ballpark guess to me. --Pyroslev (talk) (Contribs) 13:59, June 7, 2010 (UTC)
Can't be that small. No matter how you look, 'tis at least 1.5km in length. —Supakillaii (talk) (Contribs) 14:37, June 7, 2010 (UTC)
If I remember correctly, someone like Mallozzi or another producer or involved person, said it was about 3 times the leangth of an Ori mothership and, at the tip of each wing, about three times the width. Sman789 (talk) (Contribs) 16:43, June 7, 2010 (UTC)

Destiny's address, again Edit

Incursion, Part 1 gave us fleeting glimpses of another dial to Destiny. I've taken three interesting (or at least infuriating) screenshots to try to resolve the address and point-of-origin mess. Here's picture 1: [1] . Note the following:

  • The glyph being encoded is 036 (Cancer). To see this most clearly, trace it along from the boxy Gemini three before it. If you watch the video in slow motion it becomes very clear.
  • That glyph isn't part of either the Destiny address currently in the article or among the 11(!) illuminated or computer-displayed symbols on this image posted by Vilinsir above, based on Air, Part 1.
  • The eighth (and seventh, just zoomed past) chevrons are already illuminated, so that one being encoded must be the ninth, the point of origin. Except that, that can't be consistent even with itself because just before that shot cuts off the gate makes the drone sound of spinning again to encode another symbol.

But it gets even worse. Here's another picture, which clearly shows the symbol beside the head-height left-side chevron after dialing: [2]. Note the following:

  • The chevron is pointing about 2/3 of the way down Orion.
  • The distance between chevrons is 39/9 = 4+1/3 symbols, so the distance to the top is 8+2/3. Trace it up and the final chevron must be pointing at the dividing line between 039 (Leo Minor) and 038 (Leo). I thought the final chevron would stay pointing at the point-of-origin. Why would it move about after dialing?!
  • This final picture when Kiva walks through confirms the point of origin lies between two symbols, though it's too blurry to see what they are: [3].

The only thing one can say with any concreteness is that we do not know Destiny's address. I don't know where the one in the article came from but it cannot be right if it's based only off pictures like these, as claimed by its footnote, because clearly those have very little semblance of consistency or sanity. I never paid much attention to these details before SGU, but dear SGU writers & producers: I hate you for screwing this up so badly. 109.255.181.187 20:09, June 5, 2010 (UTC)

Haven't you ever heard of a goof? We know Destiny's address. They gave most of it rather clearly in the first episode. This one just messed up when positioning the gate. — Trust not the Penguin (T | C) 14:43, June 7, 2010 (UTC)
The only symbols we got with full clarity in Air were the first and seventh. I thought, given the debacle over the point-of-origin they might try harder the second time around, which is why I'm searching so hard for other indications of the address. But the only resolution seems to be unwilling suspension of disbelief. 109.255.181.187 08:41, June 9, 2010 (UTC)
Who put the address on the page?(0060170210310350240050110Ega) Were did they get they information? Lordqaz (talk) (Contribs) 10:52, July 26, 2010 (UTC)

launched 50 million years ago? Edit

am i mistaken or didn't some official guy say that Rush made a goof and they decided to leave it hoping fans wouldn't notice.?—SupremeCommander (talk) (Contribs) 19:24, June 12, 2010 (UTC)

10-15 millions maximum. Technically, no mistake, million is just ten hundreds of thousands. He just said lowest possible denominator --Глючарина (talk) (Contribs) 19:35, June 12, 2010 (UTC)
Incorrect, Destiny's gate predates the oldest Milky Way gate, which is ~50 million years old (Antarctica's gate) —Supakillaii (talk) (Contribs) 19:43, June 12, 2010 (UTC)

Shape of DestinyEdit

Is it just me or does Destiny look like a Destiny-Gate chevron? And could there only be 8 seeder-ships and Destiny? It could be that the 9 ships form a gate to dial back to the Milky Way. Bioleader (talk) (Contribs) 20:39, June 12, 2010 (UTC)

Uh, what? Yes, it looks like a DG Chevron, we don't know how many Seeder Ships there are, and no, they won't form a gate to dial back to Milky Way. No offence, but them ships becoming a gate? What? —Supakillaii (talk) (Contribs) 20:47, June 12, 2010 (UTC)
It was just an idea because, if the Ancients hadn't ascended they'd probably in the very same position as the Destiny crew. Bioleader (talk) (Contribs) 20:34, June 15, 2010 (UTC)
If the Ancients hadn't ascended they'd have full control of the ship, would repair it to top-notch condition or better, and could upgrade and power the gate to allow dialing back home. — Trust not the Penguin (T | C) 20:42, June 15, 2010 (UTC)
That is assuming that they would ever have the components necessary repair such an old and damaged ship. In fact after 50,000,000 some years, I bet the ancients knew about as much about the ship as the Tau'ri, seeing as there was no record of its design in the atlantis database. Even the ascended ancients may not know much of how it works, seeing as ascension doesn't make one all-knowing, and they couldn't learn about something that there are no records of.--99.141.181.64 21:45, June 25, 2010 (UTC)
The Ancients would have known a lot more about the ship than the Tau'ri because the Ancients built the ship. Also the Tau'ri have not been able to seach the whole data base because they have not yet translated it. They also did not know that it was a ship, all they had was 8 glyphs. Lordqaz (talk) (Contribs) 10:43, July 26, 2010 (UTC)
Even if they got on the ship and knew about as much as the tau'ri, they would have been able to sit in the chair and gain all the knowledge about the ship.A scotsman (talk) (Contribs) 13:41, July 26, 2010 (UTC)
Just because someone built something doesn't mean that they'll still know how it was built after thousands of years. point and case: the Pyramids. The Egyptians built them but because there aren't any records of how we don't know how they did it. The ancients could very likely have had the same issue.Julio144 (talk) (Contribs) 02:49, August 30, 2010 (UTC)

Excuse me, but I can't understand, why does Destiny stern's shape change in several occasions? It can be proved by comparison of Normal comiccon trailer1 129 (there stern is prominent) and IncursionPt2DestinyOpen (here it's concave) (don't think that I'm fault-finder, and sorry for broken English and Wiki languages). SV5195R (talk) (Contribs) 20:31, December 3, 2010 (UTC)

Destiny Launched thousands of years ago? Edit

sorry, i meant to ask that. Rush said Destiny was launched thousands of years ago, which was a goof right?—SupremeCommander (talk) (Contribs) 21:47, June 12, 2010 (UTC)

Yes, since Destiny's gate predates the oldest Milky Way gate, which is ~50 million years old (Antarctica's gate) —Supakillaii (talk) (Contribs) 22:08, June 12, 2010 (UTC)

speed of destiny's FTL drive? Edit

okay. i did a calculation. if the destiny left earth 50 million years ago and travelled 3 billion light years, then that means it only went 60 light years each year. lets say in those 50 million years, it stopped for a total of 10 million years, then it still only travelled 75 light years per year. so wtf? it obviously goes faster because it travelled between the void of a galaxy in less than a year. and it took the Destiny like a month or 2 to go through one galaxy. —SupremeCommander (talk) (Contribs) 04:02, June 13, 2010 (UTC)

They said "several", not three, precisely to avoid tying Destiny down to any specific pace. It goes at the speed it needs to for the plot. There isn't and likely won't be any concrete speed measurement. — Trust not the Penguin (T | C) 05:39, June 13, 2010 (UTC)

It probably moves faster in the void between galaxies as there is very little to stop it from moving (aside from power issues and the odd sabotage), that and while in a galaxy it doesn't move in a straight line and it stops for a time while near at least one stargate at a scheduled point. Vae Infectus (talk) (Contribs) 20:17, July 1, 2010 (UTC)

Missing shuttle? Edit

I noticed, while watching external shots of Destiny, there appear to be 3 landing pads for Shuttles. The third is right behind the second. I wonder wat happened to it. Here is a picture, if you look closely, you'll notice it. 91.177.119.14 16:19, June 25, 2010 (UTC) |image=DW3.

Oh yeah, I see it now. Interesting... I wonder what happened to it. Must've been destroyed when the ship was attacked... —Supakillaii (talk) (Contribs) 16:28, June 25, 2010 (UTC)
Interesting. Maybe the last shuttle got blown up before it was done due to...crazy circumstances? Mihb2 (talk) (Contribs) 10:02, July 4, 2010 (UTC)

Here is a better Picture from (SGU: "Air, Part 3").--A scotsman (talk) (Contribs) 22:59, August 13, 2010 (UTC) Shuttle Pad


Who agrees that there was another shuttle but got lost some how. A scotsman (talk) (Contribs) 18:24, August 14, 2010 (UTC)

Other Key Areas Edit

There has to be other key areas of the ship, possibly a medical facility, the bridge or even armory, all that's known is that there's the gateroom. --Vae Infectus (talk) (Contribs) 20:23, July 1, 2010 (UTC)

True... Actually, the medical bay they use is fairly definatly at least one of the Ancient medical bays on the ship because it contains medical beds and scanners (though not much of it useful to English-speaking TJ). Mallozzi says there're some pretty cool new sets coming in Season 2 so we may see a bridge or armoury somewhere. Maybe some funky Ancient laser guns are laying around Sman789 (talk) (Contribs) 20:56, July 1, 2010 (UTC)
Well, yeah, since they've only explored <1/50th of the ship... —Supakillaii (talk) (Contribs) 15:24, July 2, 2010 (UTC)
Hell, they could even find some way of bringing the dead back to life. if the Goa'uld have a Sarcophagus, why didn't the ancients intent some way of bring the dead back. At least TJ could come back then and any other casualties of the war. ☆The Solar Dragon (Talk - Contribs.)☆ 06:21, July 2, 2010 (UTC)
Nah, they made the thing that the Sarcophagus is based on after Destiny... —Supakillaii (talk) (Contribs) 15:24, July 2, 2010 (UTC)
I think we might finally see ancient versions of Staff Weapons. We know the Ori had staff weapons, so why not the ancients? But either way, I think we all assume the Destiny is more advanced than it really is. The Odyssey is probably more advanced and powerful than the Destiny. In a one on one battle, the Destiny probably wouldn't survive a single hit from an Asgard Beam. In my opinion, Destiny's shields are probably just as powerful as Gould Shields, specifically the one's used by Anubis. From what I can tell, a Gould mothership might possibly be able to defeat the Destiny in a one on one battle. General Heed (talk) (Contribs) 04:30, August 24, 2010 (UTC)
The Ancient Healing Device was made in the alteran home galaxy, or thats what it says on the page, i will be suprised if there is any Ancient handheld weapons on board. they would have most likly took them with them when they went to Destiny.A scotsman (talk) (Contribs) 16:53, August 24, 2010 (UTC)
Okay, we know this was a very long term project, and they didnt plan on going out to the destiny until at least thousands of years after its launch, maybe hundreds of thousands or millions, we do know it was canceled, perhaps due to the plague, which which at least had spread to earth 30 million years ago. We also know it predates the Milky way gate system, which is 50 million+ years old. So, they knew they were going to advance a lot, by the time they were going to travel to the Destiny. I'm theroizing that it has limited supplies to allow them to function and remain safe, but that they planned to bring all their newer medical technologies and things along with them when they came, as well as produce more after they arrived, since you can only take so much with you on a gate trip, especially one that requires so much power. I'm betting it has a machine shop, or something resembling it, largely automated, that they were going to use with to produce newer technology, after they uploaded it to the database, in addition to whats on Destinies database itself. Of course, the ship may also possess an armory with the older tech, since they might need them just after arrival and dont have time to produce such things.74.129.66.59 03:34, August 25, 2010 (UTC)

Time travel Edit

hey guys, ihave seen the creativity and imagination you have to post theories,and is very interresting.


i will reveal you a secret,the third space shuttle of destiny is lost indeed you all know, but later in the series youll know what happened, a clue: something to do with time travel.The inner systems of destiny are vast and somethings good to come are yet to be reveal.And by the way did you know that the destination of Destiny is so important it may allow earth,the destiny expedition ,the atlantis expedition to fix everything.........................and that the destiny is not as old as we know,and remember the aurora,the secret it held about the wraith,yeah the Destiny is going to a place so incredible you my actually faint when you see it.Smallvilleantonio (talk) (Contribs) 02:31, August 15, 2010 (UTC) Everything they gone trough,everything they suffer,they lost,they fill,everything they have live was to get to this,it is they Destiny!--Smallvilleantonio (talk) (Contribs) 02:57, August 15, 2010 (UTC)

I can't possibly imagine what that destination is. I realize Dr. Rush said the Destiny could be mankind's greatest discovery since the stargate itself. Well for the moment, I disagree. I still think Atlantis is the greatest discovery mankind has made since the Stargate itself. The secrets of Atlantis, all the technology in Atlantis, is far greater than that of the Destiny. Now the Destiny's destination may very well be more important than Atlantis. I really do wonder what that destination could possibly be and how the ancients know about it. And if it's so important, how could the ancients forget about it. Or perhaps the ancients didn't forget about it and simply sent a newer ship, possibly a city-ship to that destination. It's possible that after the ancients returned to Earth, they built a new upgraded city ship and used the wormhole drive to reach that final destination. I think that might be what the destination is. Some kind of colony inhabited by Ancients. Only these ancients have not ascended and continued to progress their technology. Thus being capable of dialing Earth from all the way out there without the need for an Icarus planet. There are actually many solutions to reaching the Destiny from Earth but those solutions are too convenient and would end the series within an episode. Basically, Atlantis still has 3 ZPM's. Todd might possibly have more ZPM's back in the Pegasus galaxy. If all those ZPM's are used on the Oddyssey with the latest Asgard hyper drive, they could reach the Destiny inside a few months, then beam the crew off the Destiny, and then return back to Earth or head to the destination. Clearly the Oddyssey is a more advanced ship than the Destiny in many aspects. I'm sure the blue aliens ships won't stand a chance against the Asgard Beams. General Heed (talk) (Contribs) 04:25, August 24, 2010 (UTC)
"If all those ZPM's are used on the Oddyssey with the latest Asgard hyper drive, they could reach the Destiny inside a few months" You mean inside a few years. —Supakillaii (talk) (Contribs) 17:38, August 25, 2010 (UTC)
It's doubtful you could just keep stacking on more power and expect it to work right. Sooner or later you'll reach a cap. I doubt the Odyssey could go much faster than it does now with more ZPMs. — Trust not the Penguin (T | C) 18:33, August 25, 2010 (UTC)
I think the efficiency and power of the hyperdrive is directly proportional to how much power it's been given. I can't be positive, but I think Atlantis running on 1 ZPM can't travel as fast as it normally can while running on 3 ZPM. Clearly a ZPM boosts a hyper drive's speed significantly such as with the Wraith Super Hive. You can think of the hyper drive as a light bulb. The more batteries you add to the lightbulb, the brighter it gets. I'm pretty sure the Odyssey now has the most advanced Asgard hyper drives available. Therefore, stacking several ZPM's could possibly boost the speed of the Asgard hyper drive so much that it could be faster than Atlantis's star drive. General Heed (talk) (Contribs) 20:49, August 25, 2010 (UTC)
Until the lightbulb burns out because you've ran far more power through it than its rated output. Atlantis Stardrive is far and away more advanced than an Asgard hyperdrive. It could make any journey faster than the Odyssey can. — Trust not the Penguin (T | C) 22:12, August 25, 2010 (UTC)
Well in that case, you can push the drive past its limits for short intervals of time, letting the drive cool down. The problem with Atlantis's stardrive is that it takes way too much power to travel billions of light years. Now if Earth could acquire like 10-20 ZPM's, then the journey won't be a problem. But assuming they only have 3-4 ZPM's, then they'll need a more energy-saving drive. I would consider the Asgard hyperdrive as an Energy-Star hyperdrive. I'm sure the most advanced Asgard hyper drive can be pushed to the same performance as Atlantis stardrives for short periods of time. General Heed (talk) (Contribs) 01:24, August 26, 2010 (UTC)
You've got your metaphors backwards. An Asgard hyperdrive hooked up to a ZPM is in no way energy efficient. It's like hooking up a car battery to one of those toy cars for kids (not an RC car, the bigger one they drive around, and yes I've done this before). The thing will go crazy fast for its size, but it is in no way better than an actual car. An Asgard hyperdrive is the same thing. Sure you can plug it in and flood it with power to make it go faster, but the Ancient stardrive is designed to use that same amount of power much more efficiently. No matter how many ZPMs you stick on the Odyssey, it's still going to be slower than Atlantis using the same amount of power, with the difference that it won't be able to safely make the trip while Atlantis can do so as standard operating procedure. — Trust not the Penguin (T | C) 01:42, August 26, 2010 (UTC)
The thing is, Atlantis uses way more power than the Odyssey. You have to factor in the shields, life support, city power consumption, etc.. Overall, the Odyssey can make it to the Destiny on a limited number of ZPM's while Atlantis would require many ZPM's. Therefore, by comparison, the Odyssey is still Energy-Star certified compared to Atlantis. You can do more with 1 ZPM on the Odyssey than you can on Atlantis. I believe a single car battery would last longer on an RC Car than an actual car. Therefore, if a car running on its battery can travel 100 miles, then an RC car using that same car battery can probably travel 10 times that distance. True not at the same speed but definitely longer distance. Now we know Earth has 5 ZPM's in their possession. They have 3 on Atlantis, 1 on the Odyssey, and 1 in the Antarctic weapons platform. I don't think 5 ZPM's is enough for Atlantis to make it to Destiny. But 5 ZPM's should be enough for Odyssey to make it. Regardless, my idea with Project Arcturus powering a gate to Destiny is probably the most realistic way to reach Destiny. Getting back is another problem though. General Heed (talk) (Contribs) 02:59, August 26, 2010 (UTC)
No, it is not more energy efficient. It is only smaller. It would still require a collosal amount of power to make the journey, far more than Atlantis ever would. Atlantis running on three ZPMs could make the journey inside of three months. It would take the Odyssey twice that amount to make the same journey in the same time, if it could even handle the power. So again, no, it is not more energy efficient. It is the very definition of inefficiency. It's using more power to do the same thing Atlantis can do with less. And again, Arcturus would not work, either. It would blow up. — Trust not the Penguin (T | C) 03:33, August 26, 2010 (UTC)
I don't think Arcturus would blow up though. The stargate should be able to drain enough power from Arcturus to make it safe to shut down easily. In the episode that you see Arcturus, when it was overloading, it fired the weapon to discharge all the power being generated to prevent it from overloading. Obviously it couldn't discharge enough power and thus it blew up. However, I think a Stargate dialing Destiny is more than enough to discharge the energy to a safe level. General Heed (talk) (Contribs) 03:39, August 26, 2010 (UTC)
Why are we making these guesses over how far away Destiny is and how quickly various drives would take to reach it? I think the producers of the show are quite well implying that it would take any ship - even Atlantis with it's super-mega-giga-hyperdrive - hundreds or thousands or even a few million years to reach where Destiny is now (unless of course you use the wormhole drive, but that's a whole other ball game). Sman789 (talk) (Contribs) 15:05, October 22, 2010 (UTC)
And that ball game is "Okay, I have the calculations! Good to go!" Wormhole drive activates. "Oh, crap! I forgot to carry the two!" The whole city gets vapourised! |||||||||||||||||||||||||||||||||||| No more siggy... 11:38, October 24, 2010 (UTC)

Destiny's power source?? Edit

they never told us if destiny predates zpm's. they just said it predated ATA tech. so its plausible destiny could have the ability to run on zpm's if had some.Nathen Petersdorf (talk) (Contribs) 04:23, September 28, 2010 (UTC)

It uses Solar Power, and has no crystalline parts, so it is highly doubtful that it would be able to use a ZedPM without major (or minor, depending on the amount of time it pre dates, damage, and other stuff) MacGyvering —Supakillaii (talk) (Contribs) 11:33, September 28, 2010 (UTC)
I have no doubt that a ZPM *could* power it - we have seen that simply wrapping a conductive metal wire around a ZPM can trigger it to activate (no crystals). Despite that, we know also that Destiny's power conduits are damaged and have high resistance, so cannot handle a huge amount of power. I would say that you could plug one in to power Dentiny's systems at normal levels, but you wouldn't be able to get much of a "ZPM boost" effect as is seen with Asgard technology without a fair risk. Sman789 (talk) (Contribs) 14:57, September 28, 2010 (UTC)

Size Edit

Haha, oh wow, in my opinion, another messup from the Magazine writers. —Supakillaii (talk) (Contribs) 20:32, October 6, 2010 (UTC)

Lost and Forgotten? Edit

As Dr. Rush said, the Destiny project was lost and forgotten by the Ancients. How can that be? If it's such an important project, how would the ancients forget about it? If they really did forget about it, then why would they build new Stargates in Pegasus using the 9-chevron design? Why not simply build an 8-chevron stargate like the one the Asurans built? If they forgot about Destiny and continued to build 9-chevron stargates, that would be like making cars with wheels, but not knowing why we put wheels on the car. I think most likely the ancients didn't forget about Destiny. They just decided it wasn't necessary anymore. Why else would the 9-chevron address be in the Atlantis database? General Heed (talk) (Contribs) 02:38, October 22, 2010 (UTC)

I don't think he meant that they literally forgot about it... but rather the Ancients became occupied with other matters and were never able to enact their plans with Destiny. I mean, they probably thought that after the war with the wraith they could... but it was all pretty much downhill from there for them. And as Destiny apparently has a mission (as in it's going somewhere in particular as hinted in by commercials and whatnot) possibly not enough time had elapsed (meaning destiny wasn't far enough into the universe yet for the Ancients to want to go on it and follow through with their plans). After they designed the Pegasus gate when they first arrived in the galaxy, they probably had every intention of boarding destiny. But seeing as how they didn't go anywhere else after Pegasus (meaning another galaxy in which to construct a new network of Stargates) the matter of incorporating 9 chevrons is irrelevant as by that time their civilization had pretty much fallen. —Anubis 10545 (talk) (Contribs) 03:50, October 22, 2010 (UTC)
The nine chevrons on newer Stargates isn't really an argument that we should keep using - it's perfectly possible that there are (or at least were) many gates which had 9 chevron addresses. I don't see the point in the Ancients making such an incredibly useful piece of code which allows ships to use the gate network and then only implementing it on one of them. This would mean that even if Destiny was forgotten about, the nine-chevron address technology could still be in widespread use. Sman789 (talk)
I know I would use it! |||||||||||||||||||||||||||||||||||| No more siggy... 11:40, October 24, 2010 (UTC)

(Contribs) 14:54, October 22, 2010 (UTC)

Not lost 'nor forgotten, just not cared for anymore as they didn't have any need for it anymore as they started researching into Ascension. —Supakillaii (talk) (Contribs) 03:40, October 23, 2010 (UTC)
They probably just realized how fantastic the AI was doing by itself and saw little point in putting a crew there. It may even have been remote-controllable. Sman789 (talk) (Contribs) 12:11, October 23, 2010 (UTC)

Well now that we know what Destiny's mission is, I can see why they decided to abandon the mission. It's not a very interesting mission. All this just to meet an alien race that's as old as the Universe? Not very important in the grand scheme of things. I was expecting something cooler like some ultra-powerful super ship that's 1 million times more powerful than Atlantis and any Asgard ship. That reminds me of a strange thing Dr. Rush said. He said that Earth can't detect the pattern in the Cosmic Background Radiation because our technology is not advanced enough. Did we not recently just get the latest and most advanced Asgard Technology? Not to mention the most advanced Ancient Technology on Atlantis? If the Ancients could detect that stuff 1 million years ago, then why can't we detect that stuff today using technology that's 1 million years more advanced? General Heed (talk) (Contribs) 20:32, November 10, 2010 (UTC)

Ancients detected it 60+ million years ago, and 'cause we haven't really looked with the stuff we got? —Supakillaii (talk) (Contribs) 20:52, November 10, 2010 (UTC)
It's not neccessarily an alien, just a pattern which is incredibly complex. It may have intelligence, but not like a new alien race or anything, probably more like what we see of Destiny's AI if anything - cryptic... What I don't get is why no-one asked Rush how long it will take to finish gathering it, it could be another million years for all they know - or next Tuedsay. As for why Atlantis hasn't detected it - well there are several possibilities. The first is, of course, that the scientists are streatched trying to understand the technology itself, never mind using it for analysing the mysteries of the universe which could take a long, long time. The second is that perhaps there are systems and database entries which are locked out, not unlike on Destiny. I think both are true, personally - but it's mainly a case of the first point. Sman789 (talk) (Contribs) 21:29, November 10, 2010 (UTC)
Or maybe the Tau'ri scientists on Atlantis thought the "WARNING! A decayed pattern has been detected in the CMBR." message was some ancient spam trying to get them to download fake anti-virus software. And the reports and study about the pattern are in file cabinet n. 19875 in storage room ZY-3, and all the data in could be found in Atlantis Computer:/ HDD V:/ Documents and settins:/ Science:/Janus XXXnet Explorer:/ Security :/ Secret:/ Irrelevant:/ Useless projects:/ Boooring:/ Seriously, don't waste your life on this:/ CMBR:/ Pattern. In that location it would say "Consult administrator". Then, if one managed to break a crazy ass code, one would learn that all relevant data was moved to the Aurora for reasons unknown. Too bad... But seriously, I don't think Rush has any idea about the length of the mission, so that when SGU is cancelled, the writers can just suddenly end the story and get everyone home. Jauh0 (talk) (Contribs) 13:40, November 24, 2010 (UTC)
I agree with Jauh0, at least over his last point :D
Oh, and as if the Lanteans would use Windows in their miliraty installations - I bet it's some distro of Linux with a custom GUI :P Sman789 (talk) (Contribs) 21:25, November 24, 2010 (UTC)
Yeah, a Windows controlled Atlantis would have destroyed long before to evacuation. For example, when the sun did that coronal mass ejection, a windows system would have been rebooting cuz it had just installed some security update for a text editing programm that the Ancients don't even have. Jauh0 (talk) (Contribs) 13:48, November 25, 2010 (UTC)

The only one Edit

I know there were multiple seeding ships but I can't recall if Destiny is the only ship of its class or if there were multiple destiny class ships lunched at differen't directions.

Destiny's one of a kind, at least as far as we know. —Supakillaii (talk) (Contribs) 19:55, November 12, 2010 (UTC)

Destiny is not as amazing as we think Edit

Ginn said that there are several legends about Destiny. Stuff like Destiny is capable of controlling time and other stuff like that. But however, while the writers try to make that sound amazing, we forget that the Asgard and the Ancients already have the ability to control time and even travel through time. And also, why are Destiny's systems so overly complex? As far as we can tell, the Seed Ships can easily be controlled by an alien race. Even Teleford figured out how to control the seed ship. The Ursini seem to also be able to easily plot an FTL course for the seeds at will. But for Destiny, plotting an FTL course is extremely complex and not even Dr. Rush or Eli can do it. It's almost like the ancients went out of their way just to make Destiny ultra complex. General Heed (talk) (Contribs) 02:41, December 8, 2010 (UTC)

Maybe the complexity is the point: Once a civilization can fully control ths ships systems, it will congratulate them and then there will be cake. :) Jauh0 (talk) (Contribs) 14:15, December 17, 2010 (UTC)

We can plot an FTL course, we did it in Resurgence. The Ursini can do it because they already have similar drives and/or because they have spent enough time on the seed ship. The other systems are complex because, well, they should be - imagine putting a bunch of African villagers onto a Royal Navy nuclear submarine... I'd be very surprised if they could even get the radar on, never mind the engines. In the past, the Tau'ri have been in luck - Goa'uld and Ori ships were built to be operated by people with no knowledge of their technologies - and Ancient vessels have 100% safe and human-compatible neural interfaces which make the whole thing pretty easy. Destiny, however, is designed for use by intelligent, trained Ancient crews who know exactly what Destiny can do and how to get it to do it. Sman789 (talk) (Contribs) 16:34, December 17, 2010 (UTC)
Only Chloe can change FTL course so far, and that's only because of the Blueberry influence. Jauh0 (talk) (Contribs) 17:45, December 17, 2010 (UTC)


Destiny's Mission Edit

Since the start of SGU we've had many ref's from Rush stating that Destiny has a 'mission'. Is there any credence to this whole 'God is in the Universe' explanation, when any evidence of a 'God message' would probably be with Atlantis or in the movements towards Ascension?Lightningbarer (talk) (Contribs) 13:06, January 10, 2011 (UTC)

Well, that's like saying "But there should be evidence on the internet". Millions of years of time to fill the Atl database with stuff, so it's likely that a (at least largely) abandoned project wouldn't be the first to pop up. Although abandoning this project seems stupid (but hey, the Ancients are), and don't believe that something this important could be completely forgotten, I think it's possible that they simple didn't have a power source capable of dialing Destiny, since a ZPM isn't enough, and that's the pinnacle of their technology. And consider how many times the Atlantis computers have been zapped. Like being flooded and getting hit by a Asuran beam weapon and being hit by their own drones and two separate explosions wreaking havoc on the control tower and getting hacked by a Wraith computer virus and and being invaded by digitalized Weir and the other pro-ascension Asurans and such. Those are all that I can think of right now, but I'd be impressed if a advanced computer system can survive all those without some data loss, memory damage or file corruption. But because in SGU, they haven't really said whether or not the database includes info on the Destiny, I'm assuming that they found some data after the DE was sent to be emotionally disfunctional on the ship. Jauh0 (talk) (Contribs) 14:12, January 10, 2011 (UTC)

Okay, I'll accept that. I just find that a 'God is Real' sub-plot in a series thats whole message has been 'gods are aliens' is a corruption of the source material. That's why I added the section of 'Ascension' possibility, that they found out there was this 'higher understanding' from destiny and began work on it from then on until after the retreat from Pegasus. Lightningbarer (talk) (Contribs) 11:31, January 11, 2011 (UTC)
Well, this is the new Stargate. Gods and mysticism. And yes, I find it a bit too much too. If it they find out that it's a message from God, it somehow goes against Stargates very nature. Luckily only the bible-thumpers believe that right now(in the show). Jauh0 (talk) (Contribs) 13:58, January 11, 2011 (UTC)
Assuming that the Atlantis database actually is what we think it is (all Ancient knowledge and information - not just an index of current research or a childrens' learning resource (genetically advenced super-intelligent children, don't forget)) - it's still more than likely that information on a lot of things is restricted; either erased when they left or protected by a master code or a genetic key of some sort which goes beyond the bog standard ATA gene (we know Ancients were a lot different to us in more ways than just the ATA gene). As for God - I think it's pretty safe to say that God is not something the writers are going to introduce into the show. Sman789 (talk) (Contribs) 22:04, February 5, 2011 (UTC)

Height of ship Edit

does anyone have the height of the ship or an estimate of the height?--93.97.82.182 03:37, March 25, 2011 (UTC)

Power generation Edit

I believe that the power generation is actually nuclear fusion, not collection of materials. Think about it, in the new episode, Destiny will be entering a really hot star which means it doesn't have hydrogen fusion occurring inside. It might be collecting the materials the star has inside and fuses it.

Maybe I'm wrong, but as seen in episodes, Destiny isn't flying directly through stars. It collect materials from outer layers of star where even in this old stars like giants are still lot of hydrogen and helium is. Heavier materials like iron, gold, carbon etc. are deeper in core. 178.23.217.37 11:52, May 8, 2011 (UTC)
Destiny needs electrical energy for it`s systems. [We alredy saw the "electron-based nature" of the powergrid when an entire section becomes overcharged in the first Space battle, and later when Telford Prime`s Doppelgänger dies in a way imposible if the "powergrid flow" was somekind of "star trek heated plasma".]
The nature of any nuclear fusion process produce very kinetic (heat) particles and intense (high frecuency) fotons (no free electrons at all); all of this raw power comes at random vectors (in practice, a sphere of doom).
The second law of thermodinamics (entropy+++), explains why is not posible to transform any kind of energy to another type, without some great global increase on the heat/chaos (in the same or other equal amount of energy); even the "top advanced" ZPM tecnology can not avoid this, [the evil entropy is just "sealed" in the subspace]. Because of this, it is not posible the "overdrive mode" they try to use inside-the-star when dialing-to-Earth; (nuclear science do not work like that).
I think the Destiny just chanelled the solar plasma (not keeping it), because the electric charges of very heated free electrons and protons naturaly goes to the electric capacitors (the star and Destiny´s capacitors equalize their voltages); it`s like plugin a car`s battery on the electrical grid. After this, Destiny can filter some usefull elements for the "Kino manufacture" thing, and left behind in the star the 99% of the more cold and electric neutral gas. [This is a "keep it simple, stupid" way to recharge, even when only remains "shield emergency" power reserves; the fusion reactors way need very strong (energy consuming!) magnetic containment for it´s plasma just to mantain the fusion process idle, and even more for restarting if it stops.]
When they try to dial to Earth, the stargate needs electrical power to run, a lot. The problem is not the source (the star), or somekind of weird transformation of kinetic/nuclear_force to free electrons [nuclear fusion]; but the transfer of the electrical energy to the stargate. [Joule law: about conductor-resistance, electron-flow and natural-amper-heating; is just another example of the second law of thermodynamics].
This means there is a problem on the "electric distribution system" between the solar colectors and the stargate; and even if the Destiny`s electric capacitors were in perfect condition (not at 40% total capacity), the powergrid between the capacitors (probably located inside the "wings" of Destiny, above the solar colectors for simplicity) and the stargate is old/damaged.
When the Destiny docks with it`s "sister" seeder ship, the conection between them is below the middle of the central section of Destiny (near the stargate, not the Destiny`s wings), so this powergrid maybe was in better condition for the amper-stress; or maybe has a better cooling subsystem, (designed for the fast transfer of electric ship-to-ship power to the wing´s capacitors), and the stargate just suck this electrical current on the fly. Argamis (talk) (Contribs) 08:04, May 31, 2011 (UTC)

The first image of the Destiny Edit

I changed the pic to |image=Fullsize-sgu0113-0013xx because the pic is slightly more visible than |image=Destiny The Destiny.JPG is a good angle, but it doesn't contrast well with the dark of space in the background. You can barely see the Destiny. It's just not a good pic. The pic I posted has the Destiny with a sun in the background. The sun allows visitors to see the Destiny alittle better because of the contrast it provides. I really think we should change the Destiny.JPG to Fullsize-sgu0113-0013xx.jpg, and if not to that pic to a pic with better resolution and contrast.MochaShakaKhan (talk) (Contribs) 16:47, June 6, 2011 (UTC)

Thoughts on My Destiny TheoriesEdit

Inter-Galaxy Gate Bridge to DestinyEdit

Once after watching SGA: The Return during SGU's second season I thought, "Well all of the gates in the galaxies are roughly in a straight line so, why don't the Tau'ri make lots of Midways (with Irises) and reproduce and use the wormhole drive technology to get them to the voids between the many galaxies." Destiny-style gates have been shown to be able to dial gates that are almost half-way through the intergalatic void (seems like it) (SGU: Sabotage) so the Midways could connect two galaxies and complete the chain. I will hunt you down,Mr. Penguin 22:09, July 31, 2011 (UTC)

I think the Destiny-style gates can reach another stargarte 100 000+ lighyears in the "intergalactic void", but can not reach another one more than a few thousand ly inside the galaxy, because the aleatory movement of non-stargate-stars and DUST pockets between them disrupts the conection. We already know gravity can afect wormholes in their way, and the "stargate´s inside computer" needs for compensate this gravity holes and stelar/dust drift. The astrometric data on Destiny is not perfect, the galaxy stars and pocket gas are scanned using LIGHT (or other speed_of_light limited natural info carrier). Destiny needs to travel in a simple line through the galaxy because this route was scanned before (the seeder ships), so the corrections are minimal and can be integrated "on the fly" FTL jump... / ...The Destiny_Stargate_Network send information between stargates, Destiny and the Seeder ships on range; using subspace comunications, but... ¿WHAT is the information stargates send each others? Maybe about itself stelar drift, but can not include any inter-stelar change between itself and the next stargate (the light simply not reach any of those, and stargates do not had complex sensors).Argamis (talk) (Contribs) 18:27, September 13, 2011 (UTC)

That is a good idea apart from the fact that there are most likley not enough stargates in the milky way and pegasus to cross every galatic zoid between the milky way and destiny. Instead of using the wormhole drive technology to reach the galactic voids they could just us it to get to Destiny. Given the imformation we have been given on the earlier stargate it seems that there was somthing else effecting it --A scotsman (talk) (Contribs) 23:03, July 31, 2011
Good point. I will hunt you down,Mr. Penguin 19:33, August 1, 2011 (UTC)
The wormhole drive inside Atlantis was not an option, even before the first espisode of Stargate Universe series starts ... the writer and executive producer Joseph Mallozzi put the script’s scenes of StargateAtlantis Extinction Movie on his blog a few months ago. In the movie, the wormhole drive is used again in a hurry and burned beyond repair. It`s because this reason (not know by the audience), why nobody even ask about this posible solution inside the SGU series.Argamis (talk) (Contribs) 17:59, September 13, 2011 (UTC)
But since the project is shelved this information isn't canon. Wraith are never ending......I will show you your destiny...'ToddCagedVegas 21:26, September 13, 2011 (UTC)

Destiny's Mission has Already been CompletedEdit

Has anyone thought that during the Ancients' Pegasus Era that they went to Destiny, discovered the origin of the signal/found out that it was a natural phenomom and then went on to ascension and that the mission was complete. The Ancients removed the data from Destiny slapped it in Atlantis' database and it's still there just the Tau'ri haven't found it yet. Bioleader (talk) (Contribs) 13:07, August 2, 2011 (UTC)

Biggest Goof in Stargate Ever! Edit

I was rewatching SGU:Air and noticed that the Earth symbol, the one found on the Giza Stargate is used for the Code address. But, isn't that wrong though? That gate wasn't on Earth originally, from my knowledge of Stargate, that was Ra's gate, he brought it to Earth. So, if anything shouldn't the Antarctic Gate glyph be used as the ninth Chevron, considering that is the one the Ancients, the race that built Destiny, had on the Earth orginally?
Biggoof

Possibly the biggest goof in Stargate Series.

Another point is that, considering both Giza PO and Antarctic PO are exclusive to their gates, how could the Icarus dial either Earth glyph?

-- ZNickel (talk) (Contribs) 02:04, June 25, 2012 (UTC)

Lots of stargates show Earth's origin symbol even though they shouldn't. It's almost as common a goof as Atlantis gates showing 8 chevrons instead of 9. 166.82.87.177 16:24, June 26, 2012 (UTC)

It's SGU, I tend to discredit anything seen or heard in it, look at the Langaran gate in SGU, where did all those extra chevrons come from? Also, it is possible that when Ra brought his gate to Earth, the Point Of Origin may have been changed either by Ra's Jaffa, or by the gate itself. The computer interfaces would always show the A shaped Point Of Origin anyway. This comment's title isn't really apt, there are bigger goofs out there, notably Langara's gate which suddenly sprouted around double the amount of symbols. The reason the SGC's gate always has the symbol in a non-canonical way, is because it is the 'master gate', the only fully moving gate prop, that is never removed from that set. Roebot56 (talk) (Contribs) 13:57, June 25, 2012 (UTC)

Good point about SGU. I wouldn't be suprised if SGU was declared non-canon when the Stargate Series start up again. Even though the idea was arguably good, the execution was not so great.

-- ZNickel (talk) (Contribs) 14:04, June 25, 2012 (UTC)


I challange you to watch air again as you clearly didn't understand why they dialed the Earth origin symbol instead of the Icarus one.  They did dial the Icarus one first and it didn't connect.  Destiny's 9 cheveron address is designed to be a specific code using Earths origin as the 9th symbol.  184.78.193.140 02:53, August 20, 2013 (UTC)


I have seen many people saying that Ra brought the gate to earth.  As this is certainly possible, and Stargate 001 Stargate 1994 wants you to believe this, is this what really happened?  After all, let's think about this.  It was also claimed that all of the technology was his.  Did he build the stargate network?  NO!  Did he build the rings?  NO!  The Ancients had rings in the Antarctic outpost.  So, in truth, we don't know how that stargate got on earth...after all, are you REALLY going to take the word of a Goauld?  The fact that the point of origin symbol IS IN FACT the point of origin for earth, that kind of stands to reason that THAT stargate was placed there by the ancients.  A good reason to have a second gate, would be that, THAT gate was suppose to be the one that could dial Atlantis, and NOT the other gate.  The outpost was to remain secret.

Melbol Of Worlds

0Ega (At) linked to 0eb (Id)Edit

OK, I know 0eb isn't pronouced as Id. When Icarus Gate dialed Destiny, they dialed 0Ega instead of 0eb, and the Gate connected, which it shouldn't have because 0eb is the original PoO for Earth and therefore Destiny's code address would use it instead of 0Ega. We know that the DHD's communicate with each other, so Earth PoO could now be associated with both 0Ega and 0eb, and the Destiny code is 006017021031035024005011 Earth PoO, and that the slightly altered code from 0060170210310350240050110eb causes the rough ride from Earth to Destiny. -- ZNickel (talk) (Contribs) 15:49, July 2, 2012 (UTC)

Timeline Edit

Stargate Universe: Back to Destiny dialogue:

  • BTD 1, pg 20: "[The Ancients on Destiny would] Literally be millions of years old.
  • BTD 2, pg 3: "The City Ships were in the early design stage when [Destiny] was launched."
  • BTD 2, pg 4: Image caption: "Earth Orbit, Approximately one million years ago".
  • BTD 2, pg 6: "Rescue would seem to be a million years in the past"

Given that Atlantis left Earth "several million years ago", as explicitly stated in Rising, Part 1, the claims that:

  1. Destiny launched 1 million years ago
  2. City ships were in the early design stage 1 million years ago

completely contradict the timeline established on the show and on Joe's Blog.

Taking the argument that Destiny was constructed 50 million years ago and launched 1 million seems incorrect given that:

  • This means that Destiny 'sat around' for 49 million years before launching
  • It was said on the show several times that Destiny technology pre-dates city-ship technology
  • Atlantis would have left Earth for Pegasus before Destiny was launched.

The information regarding Destiny's launch as stated in the Back To Destiny comic is thus superceeded. I have removed the line about Destiny launching 1 million years ago from the article. -Anubis 10545 (talk) (Contribs) 11:50, December 15, 2018 (UTC)

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