Stargate Worlds was to have been a new MMORPG being developed by industry newcomer Cheyenne Mountain Entertainment in association with the film and television media company MGM. The game would have allowed thousands of players to interact in an online universe based around Stargate SG-1 and, and perhaps in the future with an expansion pack, Stargate: Atlantis.
Little so far has been released about the game, besides concept art and screenshots, although one notable feature of the game recently released is that it would have been completely canonical, adhering and contributing to the back story of Stargate SG-1.
Development Issues[edit | edit source]
On February 19, 2010, Cheyenne Mountain Entertainment, the development company for Stargate Worlds and Stargate Resistance announced they had filed for bankruptcy, due in part to alleged illegal dealings from the company's now former CEO, Gary Whiting. The company has stated they will continue to support their current release, Resistance, however a statement was issued on August 5, 2010 revealing that development of Stargate Worlds is on hold.
- "...Stargate Worlds is currently being audited to determine the best path forward. Cheyenne Mountain is restructuring to be able to fund its completion, and all parties remain committed to the project. We will update you with news as soon as we hear it, but for now, keep track of this project on the forums and continue to provide your suggestions and input - it's the best way to stay connected."
- ―Cheyenne Mountain
Setting[edit | edit source]
Stargate Worlds will be based on the popular science fiction show Stargate SG-1. Original plans were to run it in sync with the show, but the show was recently canceled although 2 direct-to-DVD films have been made with a 3rd in the making continuing the storyline. .
The game will revolve at release around the Milky Way Galaxy, in the fictional storyline of the ongoing conflict between the Tau'ri and Goa'uld. Playable races as shown at this time will include Humans, Goa'uld, Jaffa, and Asgard.
It is expected that the game will take place around SG-1 Season 8
Expected Playable Races[edit | edit source]
While the game was in the final stages of pre-production, Chris Klug, the project's Creative Director, mentioned that the game's planned playable races include Humans, Jaffa, Asgard, Symbiote. Each race will have several different factions. For example, human factions will include the Tau'ri and the OP-CORE; Jaffa factions include the Free Jaffa and Loyal Jaffa; Asgard factions include the Loyal Asgard and Renegade Asgard; and symbiote factions include the Tok'ra and Goa'uld. However, due to the game now being allocated out-of-sync with the shows' storylines, the factions per race have ruled out the Tok'ra. The reasoning is that the Goa'uld are meant to be a totally evil race. Also, there is some question to whether being a Free/Rebel Jaffa will be available immediately during launch.
In January 2007, the developers wrote in Ten Ton Hammer they are currently working on the assumption that there will be Humans (Scientist, Archaeologist, Soldier and Commando), Jaffa, Goa'uld and Asgard as playable races/classes.
There are currently 5 playable races:
- The Asgard: A friendly race, allied with Earth and enemies of the Goa'uld and the Replicators
- The OP-CORE: A faction of humans similar to the SG teams that think the end justifies the means. The Op-core are allies with the Goa'uld in their efforts to elimate the Tau'ri.
Story[edit | edit source]
The Stargate Worlds story went through many iterations and redevelopments over the lifespan of the project, but the final story which was being worked on up until the point of the game's cancellation was as follows:
- All events in the story at launch were meant to be inserted into the time gap between the end of Season 8 of SG-1 and the beginning of Season 9. Following the launch of the game additional storylines would have been introduced which were to connect with the Ori plotline and Atlantis plotlines in development at the time.
- There was also a brief plan to connect an in-game Stargate Worlds event with the launch of Stargate Universe. Following the collapse of Worlds, this part was retained as Eli's story.
- The overarching story for the game at launch was centered around the return of Ra and his attempt at reconquering the galaxy with the aid of remaining Goa'uld and Jaffa die-hards and his new army of Straegis - an alien species invented for the game.
- The Straegis were going to be revealed as the Furling species, damaged and enslaved by Ra.
- The "good" player faction was going to be the Stargate Union: an alliance between the SGC, several Free Jaffa tribes, and the Asgard. Asgard player characters would be assisted by sophisticated and customized drone robots for physical and combat tasks.
- As part of the continuing storyline, after the Asgard race became extinct player characters would be able to continue play as holographically projected by their drones.
- The "villain" player faction was going to be the Praxis: an alliance between Ba'al, Queen Anat (a Goa'uld queen invented for the game), Mok'hatan (a disowned daughter of Bra'tac who led her own tribe), and Col. Marsh (leader of OP-CORE, an amalgamation of rogue NID and human military factions).
- The "New Mind Goa'uld" player character race was an invention of the game, Goa'uld birthed by Anat without the complete racial memory of the Goa'uld in an effort to avoid making the same mistakes.
- As part of the game's storyline, Anat was to be assassinated by the player characters and Ba'al driven out of the Praxis.
- In the initial levels, players would play through the formation of the SGU and/or the Praxis and discover the existence of a widespread cult dedicated to Ra's return.
- After tracking down the cult to Ihpet, a fortress world of Ra's, the players would witness his rebirth.
- The next levels would cover holding off Ra's invasion of various worlds and figuring out his master plan. This arc culminated in a battle on Dakara where Ra's forces would use the Ancient device there to bring forth his army of Straegis.
- Fighting against the Straegis would lead players to Agnos, an Atlantis-like Ancient library world intended to serve as the repository of Ancient knowledge when humanity was "ready" and master source of all of the repositories seen in the show. It was also the home of the last human Ancients, of which only two had survived the plague and long time in stasis.
- This is the world seen as part of Prometheus in Stargate Universe.
- As part of the plotline, players would of course need to destroy the intelligence maintaining the world in order to stop Ra and the Straegis.
- Finally players would locate the means to travel to the Furling homeworld and free them from Ra's command. This would pave the way towards defeating Ra finally and lead into the endgame and future content releases.
- Other plotlines which were to be explored in game:
- The formation of the Lucian Alliance.
- The dissolution of the Alliance of Four Races.
- Players were to discover that each of the races had constructed a potential "caretaker" species to carry on existence in the Milky Way after it had gone.
- The Ancients created humanity, obviously.
- The Furling were to have said to create the Goa'uld as their caretaker species.
- The Nox were to be revealed as insisting that none was needed.
- The Asgard were to have created a technological solution called "Solacris" which spectacularly backfired, resulting in the crippling of their race and the creation of the plague which killed all the unascended Ancients, sparking the dissolution of the Alliance. The "Solacris" was to be a key player in the post-Ra content.
Feature Elements[edit | edit source]
- Anima Vitrus
- Alpha Site
- Beta Site
- Earth (In Stargate Command only)
- Netu 
- Omega Site
- Pertho 
- Pen Lai
Playable Faction[edit | edit source]
Non-Playable Faction (May influence the game storyline)[edit | edit source]
New species[edit | edit source]
References[edit | edit source]
- The forum post displaying the current development status.
- Gate World Reports SG-1 Cancelled
- Ten Ton Hammer Interview Cite error: Invalid
<ref>tag; name "TenTonHammer" defined multiple times with different content
- The Archetype System in Stargate Worlds. Ten Ton Hammer.
[edit | edit source]
Official[edit | edit source]
- Cheyenne Mountain Entertainment
- Big World Tech. Makers of the official engine being used
Dev Team Interviews[edit | edit source]
- Joe Ybarra on Ten Ton Hammer
- Chris Bernert on Firing Squad
- Zeb Cook on MMORPG
- Dan Elggren and Joe Ybarra on The Escapist Lounge
- Jake Simpson on Online Welten
- Jake Simpson on Jolt
- Chris Klug on Warcry
Others[edit | edit source]
- Stargate Worlds on Wikipedia
|This page uses content from Wikipedia. The original article was at Stargate Worlds. The list of authors can be seen in the page history. As with SGCommand, the text of Wikipedia is available under the GNU Free Documentation License.|