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The title of this article is conjectural. While the information presented in this article is canonical, the article subject lacks an official name, thus the title is a conjecture.

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The Skirmish on M34-227 was an event that took place in 2007 during the Asuran-Tau'ri-Wraith war.

Prelude[]

This section requires expansion


Battle[]

Asuran copy of Atlantis 1

The Asuran copy of Atlantis is destroyed.

In an Asuran version of Atlantis, a rogue group of Asurans created Organic Asuran versions of Dr. Elizabeth Weir and Lt. Colonel John Sheppard's team for the purpose of trying to ascend. However, they believed they were the actual people, that is until the city was attacked by an Aurora-class battleship sent by Oberoth. After the Asuran created versions of Weir and the team escaped the planet via Puddle Jumper, they went to M34-227 with the purpose of contacting the real Atlantis expedition.

Meanwhile, back on the real Atlantis, they receive a transmission from one of the off-world teams. Sheppard is shocked to see "Weir", who cheerfully greets him. "Weir" tells Sheppard and Dr. Rodney McKay the truth. Both Atlantis teams meet each other, and agree to work on the system RepliKeller gave them so that they can use it to track every Asuran warship in the Pegasus galaxy. While the McKays work on the system, "Weir" sadly informs Sheppard that the real Weir is most likely dead. Ronon Dex and Teyla Emmagan are also mistrustful of the replicates. Unfortunately, the meeting is cut short when an Asuran warship arrives and begins attacking the camp. The team presumes that the replicate team's stolen ship had a subspace beacon the Asurans had tracked. With the gate cut off by the Asuran ship, they need to stage a diversion if they hope to escape. The replicate Atlantis team takes a Jumper and uses it to distract the Replicator warships. They are shot down and presumed killed with the exception of RepliSheppard who survives the crash thanks to his nanites but is shot by Asuran ground forces. But their sacrifice does allow the real Atlantis team to escape through the unguarded gate. Back on Atlantis, Sheppard finally decides to remove Weir's personal effects from the city and return them to Earth now that she is most likely dead.[4]

Aftermath[]

This section requires expansion


Appearances[]

References[]

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