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{{otheruses|the Keeper of P7J-989|[[Keeper (disambiguation)]]}}
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{{otheruses|the Keeper of P7J-989, title character of the episode "[[The Gamekeeper]]"|[[Keeper (disambiguation)]]}}
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{{Infobox Character|
[[File:Gamekeeper.JPG|250px|thumb|The "Keeper".]]
 
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name=Keeper
The '''Keeper''' is an [[android]] {{Cite|RPG|Friends and Foes: Stargate Season Two}} that designed an interactive holographic world as a means of hibernation for the people of [[P7J-989]]. He did not release his people once the planet became habitable again, however, as he feared that they would destroy it again. He attempted to use [[SG-1]] to provide new experiences for the people in the chairs. However, [[Teal'c]]'s [[Jaffa]] physiology and Carter's modified brain from her experience as [[Jolinar]]'s host made it impossible to draw out any of their memories, so he placed them in O'Neill's memory of an attempted grabbing of a Russian in Germany, in which the mission failed and Daniel's memories of when his parents died. Not matter how hard they try to change those events, they just keep happening, so they refused to try again and suffer the pain of loss over and over. The Keeper tried to implore them to explore other options but they reveal to other spectators that their planet has regenerated itself. Therefore, the Keeper tricks them into thinking that they've arrived back at [[SGC]] and posed as General Hammond to order them into getting into the VR chairs. However, SG-1 escaped, and tried to show the other people their worlds from their memories, but the Keepers stops them from entering the gate. He accidentally lead them through but they instead revealed the exit doors of the VR, enabling those in stasis to leave and explore the world outside. The Keeper was so sure that the same tragedy will happen again, as the people start picking flowers. {{Cite|SG1|The Gamekeeper}}
 
 
|image=[[File:Gamekeeper.jpg|250px]]
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|race=[[Android]]
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|gender=Male
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|rank=
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|home planet=[[P7J-989]]
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|allegiances=[[Volsinii]]
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|appearances=''[[Stargate SG-1]]''<br>*"[[The Gamekeeper]]"<br>*"[[Avatar]]" {{m}}
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|actor=[[Dwight Schultz]]
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}}
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The '''Keeper''' is an [[android]] {{Cite|RPG|Friends and Foes: Stargate Season Two}} that designed an interactive holographic world as a means of hibernation in [[Virtual reality pod]]s for the people of [[P7J-989]].
   
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==Biography==
{{char-stub}}
 
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===1998===
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He did not release his people once the planet became habitable again, however, as he feared that they would destroy it again. He attempted to use [[SG-1]] to provide new experiences for the people in the chairs. However, [[Teal'c]]'s [[Jaffa]] physiology and [[Captain]] [[Samantha Carter]]'s modified brain from her [[In the Line of Duty|experience]] as [[Jolinar of Malkshur]]'s [[host]] made it impossible to draw out any of their memories, so he placed Teal'c in [[Colonel]] [[Jack O'Neill]]'s memory of an attempted grabbing of a [[Russia]]n spy in [[Germany|East Germany]] in [[1982]], in which the mission failed and Carter in [[Dr.]] [[Daniel Jackson]]'s memory of when his parents died.
   
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No matter how much SG1 members tried to change those events, the events kept repeating, so they finally refused to try again (which attempt would only make them suffer the pain of loss again). The Keeper tried to implore them to explore other options but they revealed to the spectators that their planet had regenerated itself. Therefore, the Keeper tricked SG-1 into thinking that they've arrived back at [[Stargate Command]] and posed as [[Major General]] [[George S. Hammond]] to order them back into the VR chairs. However, SG-1 escaped and tried to head back through the [[Stargate]] to show the spectators their world from SG1's memories. A struggle and chase ensued and General Hammond was revealed as the Keeper. The Keeper then accidentally lead SG1 through the VR exit portal while trying to run away. The spectators were able to follow and leave stasis themselves. The Keeper remained sure that the people would ruin the planet again, since the newly freed people were picking flowers, ruining the garden. {{Cite|SG1|The Gamekeeper}}
 
[[Category:Androids]]
 
[[Category:Androids]]
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[[Category:One-shot SG-1 characters]]

Revision as of 03:24, 3 October 2020

This article is about the Keeper of P7J-989, title character of the episode "The Gamekeeper". For other uses, see Keeper (disambiguation).

The Keeper is an android (RPG: "Friends and Foes: Stargate Season Two") that designed an interactive holographic world as a means of hibernation in Virtual reality pods for the people of P7J-989.

Biography

1998

He did not release his people once the planet became habitable again, however, as he feared that they would destroy it again. He attempted to use SG-1 to provide new experiences for the people in the chairs. However, Teal'c's Jaffa physiology and Captain Samantha Carter's modified brain from her experience as Jolinar of Malkshur's host made it impossible to draw out any of their memories, so he placed Teal'c in Colonel Jack O'Neill's memory of an attempted grabbing of a Russian spy in East Germany in 1982, in which the mission failed and Carter in Dr. Daniel Jackson's memory of when his parents died.

No matter how much SG1 members tried to change those events, the events kept repeating, so they finally refused to try again (which attempt would only make them suffer the pain of loss again). The Keeper tried to implore them to explore other options but they revealed to the spectators that their planet had regenerated itself. Therefore, the Keeper tricked SG-1 into thinking that they've arrived back at Stargate Command and posed as Major General George S. Hammond to order them back into the VR chairs. However, SG-1 escaped and tried to head back through the Stargate to show the spectators their world from SG1's memories. A struggle and chase ensued and General Hammond was revealed as the Keeper. The Keeper then accidentally lead SG1 through the VR exit portal while trying to run away. The spectators were able to follow and leave stasis themselves. The Keeper remained sure that the people would ruin the planet again, since the newly freed people were picking flowers, ruining the garden. (SG1: "The Gamekeeper")