Capture the Tech is a gametype in Stargate Resistance and is a variation of 'capture the flag'.
The SGC must prevent the System Lords from capturing Data Cores containing the secrets of the weather control device and returning them to their base. The System Lords must prevent the SGC from capturing power crystals to restore the planetary defences and returning them to their base. Each piece of Tech is worth 40 points, each kill is worth 2 points, various Interactable Points around the map award 1 point each, first Faction to 160 wins (Stargate Resistance)